Exporting ConnectNodeToNode and AddNode (from Pathing) to Perl

Exporting ConnectNodeToNode and AddNode from pathing to Perl so devs can
more quickly build grids with Perl script(s).
This commit is contained in:
hateborne
2015-05-07 16:06:06 -04:00
parent 8224a9e776
commit ebe2ea697e
3 changed files with 123 additions and 0 deletions
+2
View File
@@ -87,6 +87,8 @@ public:
void depopall(int npc_type = 0);
void depopzone(bool StartSpawnTimer = true);
void repopzone();
void ConnectNodeToNode(int node1, int node2, int teleport, int doorid);
void AddNode(float x, float y, float z, float best_z, int32 requested_id);
void settarget(const char *type, int target_id);
void follow(int entity_id, int distance);
void sfollow();