Spell Fizzle for < LDON expansions via lua_mod (#1118)

* [expansions] Create a Lua mod hook into Client::CheckFizzle()

* Added expansions_combat.lua mod stub

* Spell  Fizzle as per TAKP formula
This commit is contained in:
Ali Al-Khalifa
2020-10-25 03:49:43 +03:00
committed by GitHub
parent c1c010bc8d
commit e9d312fa86
8 changed files with 259 additions and 0 deletions
+2
View File
@@ -99,6 +99,8 @@ public:
uint32 GetRequiredAAExperience(Client *self, bool &ignoreDefault);
uint32 GetEXPForLevel(Client *self, uint16 level, bool &ignoreDefault);
uint32 GetExperienceForKill(Client *self, Mob *against, bool &ignoreDefault);
bool CheckFizzle(Client *self, uint16 &spell_id, SPDat_Spell_Struct spell_struct, bool &ignoreDefault);
private:
LuaParser();