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[Rules] Remove Guild Bank Zone ID Rule (#3156)
# notes - This rule is useless as guild bank zone ID is hard-coded into the client.
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@@ -867,7 +867,7 @@ void Client::CompleteConnect()
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CalcItemScale();
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DoItemEnterZone();
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if (zone->GetZoneID() == RuleI(World, GuildBankZoneID) && GuildBanks)
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if (zone->GetZoneID() == Zones::GUILDHALL && GuildBanks)
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GuildBanks->SendGuildBank(this);
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if (ClientVersion() >= EQ::versions::ClientVersion::SoD)
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@@ -1426,7 +1426,7 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
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}
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}
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m_pp.guildrank = rank;
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if (zone->GetZoneID() == RuleI(World, GuildBankZoneID))
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if (zone->GetZoneID() == Zones::GUILDHALL)
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GuildBanker = (guild_mgr.IsGuildLeader(GuildID(), CharacterID()) || guild_mgr.GetBankerFlag(CharacterID()));
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}
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m_pp.guildbanker = GuildBanker;
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@@ -7446,7 +7446,7 @@ void Client::Handle_OP_GuildBank(const EQApplicationPacket *app)
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if (!GuildBanks)
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return;
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if ((int)zone->GetZoneID() != RuleI(World, GuildBankZoneID))
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if (zone->GetZoneID() != Zones::GUILDHALL)
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{
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Message(Chat::Red, "The Guild Bank is not available in this zone.");
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@@ -7796,7 +7796,7 @@ void Client::Handle_OP_GuildCreate(const EQApplicationPacket *app)
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{
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Message(Chat::Yellow, "You are now the leader of %s", GuildName);
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if (zone->GetZoneID() == RuleI(World, GuildBankZoneID) && GuildBanks)
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if (zone->GetZoneID() == Zones::GUILDHALL && GuildBanks)
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GuildBanks->SendGuildBank(this);
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SendGuildRanks();
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}
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@@ -8126,7 +8126,7 @@ void Client::Handle_OP_GuildInviteAccept(const EQApplicationPacket *app)
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Message(Chat::Red, "There was an error during the invite, DB may now be inconsistent.");
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return;
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}
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if (zone->GetZoneID() == RuleI(World, GuildBankZoneID) && GuildBanks)
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if (zone->GetZoneID() == Zones::GUILDHALL && GuildBanks)
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GuildBanks->SendGuildBank(this);
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}
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}
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