remove debug

This commit is contained in:
KayenEQ 2015-01-30 19:28:16 -05:00
parent 867b57bcf6
commit e8553576f7

View File

@ -1287,7 +1287,6 @@ bool Mob::PassCharismaCheck(Mob* caster, uint16 spell_id) {
// Assume this is a harmony/pacify spell
// If 'Lull' spell resists, do a second resist check with a charisma modifier AND regular resist checks. If resists agian you gain aggro.
resist_check = ResistSpell(spells[spell_id].resisttype, spell_id, caster, false,0,true);
if (resist_check == 100)
return true;
}