mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-16 05:11:29 +00:00
[Bug Fix] AllowRaidTargetBlind logic backwards (#4400)
This commit is contained in:
parent
7918fed81c
commit
e63f34638b
@ -3360,7 +3360,7 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses *ne
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case SE_Blind:
|
case SE_Blind:
|
||||||
if (RuleB(Combat, AllowRaidTargetBlind) && IsRaidTarget()) { // do not blind raid targets
|
if (!RuleB(Combat, AllowRaidTargetBlind) && IsRaidTarget()) { // do not blind raid targets
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user