From e63f34638b37489311e093c27a534e3635135094 Mon Sep 17 00:00:00 2001 From: Fryguy Date: Mon, 1 Jul 2024 08:15:36 -0400 Subject: [PATCH] [Bug Fix] AllowRaidTargetBlind logic backwards (#4400) --- zone/bonuses.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/bonuses.cpp b/zone/bonuses.cpp index 6619d7bed..7f1e7cd71 100644 --- a/zone/bonuses.cpp +++ b/zone/bonuses.cpp @@ -3360,7 +3360,7 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses *ne break; case SE_Blind: - if (RuleB(Combat, AllowRaidTargetBlind) && IsRaidTarget()) { // do not blind raid targets + if (!RuleB(Combat, AllowRaidTargetBlind) && IsRaidTarget()) { // do not blind raid targets break; }