Redid background task interface, used it to async send client packets

This commit is contained in:
KimLS
2019-01-07 19:53:23 -08:00
parent 6c1e3ae3d6
commit e3d5200310
10 changed files with 199 additions and 127 deletions
-42
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@@ -1,42 +0,0 @@
#pragma once
#include <functional>
#include "../any.h"
#include "event_loop.h"
namespace EQ {
class BackgroundTask
{
public:
typedef std::function<void(EQEmu::Any&)> BackgroundTaskFunction;
struct BackgroundTaskBaton
{
BackgroundTaskFunction fn;
BackgroundTaskFunction on_finish;
EQEmu::Any data;
};
BackgroundTask(BackgroundTaskFunction fn, BackgroundTaskFunction on_finish, EQEmu::Any data) {
uv_work_t *m_work = new uv_work_t;
memset(m_work, 0, sizeof(uv_work_t));
BackgroundTaskBaton *baton = new BackgroundTaskBaton();
baton->fn = fn;
baton->on_finish = on_finish;
baton->data = data;
m_work->data = baton;
uv_queue_work(EventLoop::Get().Handle(), m_work, [](uv_work_t* req) {
BackgroundTaskBaton *baton = (BackgroundTaskBaton*)req->data;
baton->fn(baton->data);
}, [](uv_work_t* req, int status) {
BackgroundTaskBaton *baton = (BackgroundTaskBaton*)req->data;
baton->on_finish(baton->data);
delete baton;
delete req;
});
}
~BackgroundTask() {
}
};
}
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+100
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@@ -0,0 +1,100 @@
#pragma once
#include <functional>
#include <exception>
#include "event_loop.h"
#include "../any.h"
namespace EQ {
class Task
{
public:
typedef std::function<void(const EQEmu::Any&)> ResolveFn;
typedef std::function<void(const std::exception&)> RejectFn;
typedef std::function<void()> FinallyFn;
typedef std::function<void(ResolveFn, RejectFn)> TaskFn;
struct TaskBaton
{
TaskFn fn;
ResolveFn on_then;
RejectFn on_catch;
FinallyFn on_finally;
bool has_result;
EQEmu::Any result;
bool has_error;
std::exception error;
};
Task(TaskFn fn) {
m_fn = fn;
}
~Task() {
}
Task& Then(ResolveFn fn) {
m_then = fn;
return *this;
}
Task& Catch(RejectFn fn) {
m_catch = fn;
return *this;
}
Task& Finally(FinallyFn fn) {
m_finally = fn;
return *this;
}
void Run() {
uv_work_t *m_work = new uv_work_t;
memset(m_work, 0, sizeof(uv_work_t));
TaskBaton *baton = new TaskBaton();
baton->fn = m_fn;
baton->on_then = m_then;
baton->on_catch = m_catch;
baton->on_finally = m_finally;
baton->has_result = false;
baton->has_error = false;
m_work->data = baton;
uv_queue_work(EventLoop::Get().Handle(), m_work, [](uv_work_t* req) {
TaskBaton *baton = (TaskBaton*)req->data;
baton->fn([baton](const EQEmu::Any& result) {
baton->has_error = false;
baton->has_result = true;
baton->result = result;
}, [baton](const std::exception &err) {
baton->has_error = true;
baton->has_result = false;
baton->error = err;
});
}, [](uv_work_t* req, int status) {
TaskBaton *baton = (TaskBaton*)req->data;
if (baton->has_error && baton->on_catch) {
baton->on_catch(baton->error);
}
else if (baton->has_result && baton->on_then) {
baton->on_then(baton->result);
}
if (baton->on_finally) {
baton->on_finally();
}
delete baton;
delete req;
});
}
private:
TaskFn m_fn;
ResolveFn m_then;
RejectFn m_catch;
FinallyFn m_finally;
};
}