From e3972cc9e6f783461e102b56031d60872465f833 Mon Sep 17 00:00:00 2001 From: Akkadius Date: Sun, 17 Sep 2017 10:16:13 -0500 Subject: [PATCH] Update another Z Offset location for pathing --- zone/mob_ai.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/zone/mob_ai.cpp b/zone/mob_ai.cpp index ef82527f9..58c856d77 100644 --- a/zone/mob_ai.cpp +++ b/zone/mob_ai.cpp @@ -1536,8 +1536,7 @@ void NPC::AI_DoMovement() { Log(Logs::Detail, Logs::AI, "Roam Box: d=%.3f (%.3f->%.3f,%.3f->%.3f): Go To (%.3f,%.3f)", roambox_distance, roambox_min_x, roambox_max_x, roambox_min_y, roambox_max_y, roambox_movingto_x, roambox_movingto_y); - float new_z = this->FindGroundZ(m_Position.x, m_Position.y, 5); - new_z += (this->GetSize() / 1.55); + float new_z = this->FindGroundZ(m_Position.x, m_Position.y, 5) + this->GetZOffset(); if (!CalculateNewPosition2(roambox_movingto_x, roambox_movingto_y, new_z, walksp, true)) {