Add Packet :: Server -> Client logging

This commit is contained in:
Akkadius 2015-02-01 02:13:47 -06:00
parent 081a61a948
commit e35205eaf4

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@ -559,10 +559,8 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
uint32 chunksize,used; uint32 chunksize,used;
uint32 length; uint32 length;
// std::cout << "[Server -> Client] " << StringFormat("[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size()) << std::endl; if (Log.log_settings[Logs::Server_Client_Packet].is_category_enabled == 1)
// DumpPacket(p); Log.Out(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u] \n %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
if (Log.log_settings[Logs::Client_Server_Packet].is_category_enabled == 1)
Log.Out(Logs::General, Logs::Client_Server_Packet, "[%s - 0x%04x] [Size: %u] \n %s", OpcodeManager::EmuToName(app->GetOpcode()), app->GetOpcode(), app->Size(), DumpPacketToString(app).c_str());
// Convert the EQApplicationPacket to 1 or more EQProtocolPackets // Convert the EQApplicationPacket to 1 or more EQProtocolPackets