Add Packet :: Server -> Client category

This commit is contained in:
Akkadius 2015-02-01 02:11:58 -06:00
parent d75c632d73
commit 081a61a948
2 changed files with 5 additions and 0 deletions

View File

@ -561,6 +561,9 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
// std::cout << "[Server -> Client] " << StringFormat("[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size()) << std::endl;
// DumpPacket(p);
if (Log.log_settings[Logs::Client_Server_Packet].is_category_enabled == 1)
Log.Out(Logs::General, Logs::Client_Server_Packet, "[%s - 0x%04x] [Size: %u] \n %s", OpcodeManager::EmuToName(app->GetOpcode()), app->GetOpcode(), app->Size(), DumpPacketToString(app).c_str());
// Convert the EQApplicationPacket to 1 or more EQProtocolPackets
if (p->size>(MaxLen-8)) { // proto-op(2), seq(2), app-op(2) ... data ... crc(2)

View File

@ -78,6 +78,7 @@ namespace Logs{
MySQLQuery,
Mercenaries,
QuestDebug,
Server_Client_Packet,
MaxCategoryID /* Don't Remove this*/
};
@ -122,6 +123,7 @@ namespace Logs{
"MySQL Query",
"Mercenaries",
"Quest Debug",
"Packet :: Server -> Client",
};
}