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EntityList::ProcessMove converted to xyz_location
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@@ -198,7 +198,7 @@ public:
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void MobProcess();
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void TrapProcess();
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void BeaconProcess();
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void ProcessMove(Client *c, float x, float y, float z);
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void ProcessMove(Client *c, const xyz_location& location);
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void ProcessMove(NPC *n, float x, float y, float z);
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void AddArea(int id, int type, float min_x, float max_x, float min_y, float max_y, float min_z, float max_z);
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void RemoveArea(int id);
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