EntityList::ProcessMove converted to xyz_location

This commit is contained in:
Arthur Ice
2014-11-30 23:50:24 -08:00
parent 54f3f7f343
commit e31c95670a
5 changed files with 11 additions and 11 deletions
+1 -1
View File
@@ -396,7 +396,7 @@ public:
inline float ProximityX() const { return(proximity_x); }
inline float ProximityY() const { return(proximity_y); }
inline float ProximityZ() const { return(proximity_z); }
inline void ClearAllProximities() { entity_list.ProcessMove(this, FLT_MAX, FLT_MAX, FLT_MAX); proximity_x = FLT_MAX; proximity_y = FLT_MAX; proximity_z = FLT_MAX; }
inline void ClearAllProximities() { entity_list.ProcessMove(this, xyz_location(FLT_MAX, FLT_MAX, FLT_MAX)); proximity_x = FLT_MAX; proximity_y = FLT_MAX; proximity_z = FLT_MAX; }
/*
Begin client modifiers