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[Zoning] Possible zoning under world fix (#2424)
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@ -909,6 +909,10 @@ void Client::CompleteConnect()
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GoToSafeCoords(ZoneID("arena"), 0);
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return;
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}
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// force resending of position when finally complete
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// in hopes to alleviating race condition under-world issues
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MovePC(zone->GetZoneID(), zone->GetInstanceID(), GetX(), GetY(), GetZ(), GetHeading());
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}
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// connecting opcode handlers
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