[NPC Handins] Fix MultiQuest Handins (#4651)

* [NPC Handins] Fix multi-quest handins

* Update linux-build.sh
This commit is contained in:
Chris Miles
2025-02-07 03:28:02 -06:00
committed by GitHub
parent 537b585791
commit e0d95b4302
10 changed files with 275 additions and 15 deletions
+3
View File
@@ -596,6 +596,7 @@ public:
);
Handin ReturnHandinItems(Client *c);
void ResetHandin();
void ResetMultiQuest();
bool HasProcessedHandinReturn() { return m_has_processed_handin_return; }
bool HandinStarted() { return m_handin_started; }
@@ -749,6 +750,8 @@ protected:
// items can be decremented from this as each successful
// check is ran in scripts, the remainder is what is returned
Handin m_hand_in = {};
public:
const Handin GetHandin() { return m_hand_in; }
private:
uint32 m_loottable_id;