mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-13 23:01:30 +00:00
[Bug Fix] Fix for incorrect bindpoint x,y,z,headings (#3141)
This commit is contained in:
parent
5a6314e1a9
commit
e085f271f5
@ -1017,10 +1017,10 @@ bool ZoneDatabase::LoadCharacterBindPoint(uint32 character_id, PlayerProfile_Str
|
|||||||
|
|
||||||
pp->binds[index].zone_id = Strings::ToInt(row[1]);
|
pp->binds[index].zone_id = Strings::ToInt(row[1]);
|
||||||
pp->binds[index].instance_id = Strings::ToInt(row[2]);
|
pp->binds[index].instance_id = Strings::ToInt(row[2]);
|
||||||
pp->binds[index].x = Strings::ToInt(row[3]);
|
pp->binds[index].x = Strings::ToFloat(row[3]);
|
||||||
pp->binds[index].y = Strings::ToInt(row[4]);
|
pp->binds[index].y = Strings::ToFloat(row[4]);
|
||||||
pp->binds[index].z = Strings::ToInt(row[5]);
|
pp->binds[index].z = Strings::ToFloat(row[5]);
|
||||||
pp->binds[index].heading = Strings::ToInt(row[6]);
|
pp->binds[index].heading = Strings::ToFloat(row[6]);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user