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Fixed possible bot crashes due to nullptr conflict.
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@@ -1105,7 +1105,7 @@ void Mob::AI_Process() {
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}
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#ifdef BOTS
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if (IsPet() && GetOwner()->IsBot() && target == GetOwner())
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if (IsPet() && GetOwner() && GetOwner()->IsBot() && target == GetOwner())
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{
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// this blocks all pet attacks against owner..bot pet test (copied above check)
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RemoveFromHateList(this);
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