[Bug Fix] Fix Bot Creation Issue (#4235)

# Notes
- Creating bots was failing because were checking for `false` on `Database::CheckUsedName()` in `BotDatabase::QueryNameAvailability`.
- `Database::CheckUsedName()` is now `Database::IsNameUsed()` and checks for both bots and character name usages.
- We were checking for `false` which was always happening when there were no entries for the supplied name, meaning we were never allowed to create a bot.
This commit is contained in:
Alex King
2024-04-02 02:12:08 -04:00
committed by GitHub
parent d7a8fb8691
commit dc48c45421
6 changed files with 27 additions and 34 deletions
+1 -25
View File
@@ -184,35 +184,11 @@ bool BotDatabase::QueryNameAvailablity(const std::string& bot_name, bool& availa
if (
bot_name.empty() ||
bot_name.size() > 60 ||
!database.CheckUsedName(bot_name)
database.IsNameUsed(bot_name)
) {
return false;
}
const auto& bot_data = BotDataRepository::GetWhere(
database,
fmt::format(
"`name` LIKE '{}' LIMIT 1",
bot_name
)
);
if (!bot_data.empty()) {
return false;
}
const auto& character_data = CharacterDataRepository::GetWhere(
database,
fmt::format(
"`name` LIKE '{}' LIMIT 1",
bot_name
)
);
if (!character_data.empty()) {
return false;
}
available_flag = true;
return true;