mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-20 22:08:22 +00:00
Fix BuffFadeBySlot: restore outer else for normal buff fade slot clearing
Co-authored-by: Valorith <76063792+Valorith@users.noreply.github.com>
This commit is contained in:
@@ -4850,9 +4850,9 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses, bool suppress, uint32 su
|
|||||||
}
|
}
|
||||||
ReapplyBuffEffects(slot, true);
|
ReapplyBuffEffects(slot, true);
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
buffs[slot].spellid = SPELL_UNKNOWN;
|
|
||||||
}
|
}
|
||||||
|
} else {
|
||||||
|
buffs[slot].spellid = SPELL_UNKNOWN;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(IsPet() && GetOwner() && GetOwner()->IsClient()) {
|
if(IsPet() && GetOwner() && GetOwner()->IsClient()) {
|
||||||
|
|||||||
Reference in New Issue
Block a user