[Expeditions] Refactor expedition caching (#1315)

Add common expedition base class

Use repository for zone and world expedition caching

World now stores members and leader as Member objects instead of ids

This improves readability of the caching methods and lets world cache
expedition dzs and members like zone. World also now caches expeditions
as unique_ptr which will be necessary for future dz callback lambdas
that capture 'this' so addresses don't change on cache vector resizes.
This commit is contained in:
hg
2021-04-07 02:20:35 -04:00
committed by GitHub
parent 0534a2c6be
commit dadc1b2843
27 changed files with 580 additions and 559 deletions
-94
View File
@@ -51,52 +51,6 @@ uint32_t ExpeditionDatabase::InsertExpedition(
return results.LastInsertedID();
}
std::string ExpeditionDatabase::LoadExpeditionsSelectQuery()
{
return std::string(SQL(
SELECT
expeditions.id,
expeditions.uuid,
expeditions.dynamic_zone_id,
expeditions.expedition_name,
expeditions.leader_id,
expeditions.min_players,
expeditions.max_players,
expeditions.add_replay_on_join,
expeditions.is_locked,
character_data.name leader_name,
expedition_members.character_id,
member_data.name
FROM expeditions
INNER JOIN character_data ON expeditions.leader_id = character_data.id
INNER JOIN expedition_members ON expeditions.id = expedition_members.expedition_id
AND expedition_members.is_current_member = TRUE
INNER JOIN character_data member_data ON expedition_members.character_id = member_data.id
));
}
MySQLRequestResult ExpeditionDatabase::LoadExpedition(uint32_t expedition_id)
{
LogExpeditionsDetail("Loading expedition [{}]", expedition_id);
std::string query = fmt::format(SQL(
{} WHERE expeditions.id = {};
), LoadExpeditionsSelectQuery(), expedition_id);
return database.QueryDatabase(query);
}
MySQLRequestResult ExpeditionDatabase::LoadAllExpeditions()
{
LogExpeditionsDetail("Loading all expeditions from database");
std::string query = fmt::format(SQL(
{} ORDER BY expeditions.id;
), LoadExpeditionsSelectQuery());
return database.QueryDatabase(query);
}
std::vector<ExpeditionLockoutTimer> ExpeditionDatabase::LoadCharacterLockouts(uint32_t character_id)
{
LogExpeditionsDetail("Loading character [{}] lockouts", character_id);
@@ -170,54 +124,6 @@ std::vector<ExpeditionLockoutTimer> ExpeditionDatabase::LoadCharacterLockouts(
return lockouts;
}
std::unordered_map<uint32_t, std::unordered_map<std::string, ExpeditionLockoutTimer>>
ExpeditionDatabase::LoadMultipleExpeditionLockouts(
const std::vector<uint32_t>& expedition_ids)
{
LogExpeditionsDetail("Loading internal lockouts for [{}] expeditions", expedition_ids.size());
std::string in_expedition_ids_query = fmt::format("{}", fmt::join(expedition_ids, ","));
// these are loaded into the same container type expeditions use to store lockouts
std::unordered_map<uint32_t, std::unordered_map<std::string, ExpeditionLockoutTimer>> lockouts;
if (!in_expedition_ids_query.empty())
{
std::string query = fmt::format(SQL(
SELECT
expedition_lockouts.expedition_id,
expedition_lockouts.from_expedition_uuid,
expeditions.expedition_name,
expedition_lockouts.event_name,
UNIX_TIMESTAMP(expedition_lockouts.expire_time),
expedition_lockouts.duration
FROM expedition_lockouts
INNER JOIN expeditions ON expedition_lockouts.expedition_id = expeditions.id
WHERE expedition_id IN ({})
ORDER BY expedition_id;
), in_expedition_ids_query);
auto results = database.QueryDatabase(query);
if (results.Success())
{
for (auto row = results.begin(); row != results.end(); ++row)
{
auto expedition_id = strtoul(row[0], nullptr, 10);
lockouts[expedition_id].emplace(row[3], ExpeditionLockoutTimer{
row[1], // expedition_uuid
row[2], // expedition_name
row[3], // event_name
strtoull(row[4], nullptr, 10), // expire_time
static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) // original duration
});
}
}
}
return lockouts;
}
void ExpeditionDatabase::DeleteAllCharacterLockouts(uint32_t character_id)
{
LogExpeditionsDetail("Deleting all character [{}] lockouts", character_id);