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Add common expedition base class Use repository for zone and world expedition caching World now stores members and leader as Member objects instead of ids This improves readability of the caching methods and lets world cache expedition dzs and members like zone. World also now caches expeditions as unique_ptr which will be necessary for future dz callback lambdas that capture 'this' so addresses don't change on cache vector resizes.
545 lines
16 KiB
C++
545 lines
16 KiB
C++
/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include "expedition_database.h"
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#include "expedition.h"
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#include "zonedb.h"
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#include "../common/database.h"
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#include "../common/expedition_lockout_timer.h"
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#include "../common/string_util.h"
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#include <fmt/core.h>
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uint32_t ExpeditionDatabase::InsertExpedition(
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const std::string& uuid, uint32_t dz_id, const std::string& expedition_name,
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uint32_t leader_id, uint32_t min_players, uint32_t max_players)
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{
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LogExpeditionsDetail(
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"Inserting new expedition [{}] leader [{}] uuid [{}]", expedition_name, leader_id, uuid
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);
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std::string query = fmt::format(SQL(
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INSERT INTO expeditions
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(uuid, dynamic_zone_id, expedition_name, leader_id, min_players, max_players)
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VALUES
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('{}', {}, '{}', {}, {}, {});
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), uuid, dz_id, EscapeString(expedition_name), leader_id, min_players, max_players);
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auto results = database.QueryDatabase(query);
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if (!results.Success())
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{
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LogExpeditions("Failed to obtain an expedition id for [{}]", expedition_name);
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return 0;
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}
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return results.LastInsertedID();
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}
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std::vector<ExpeditionLockoutTimer> ExpeditionDatabase::LoadCharacterLockouts(uint32_t character_id)
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{
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LogExpeditionsDetail("Loading character [{}] lockouts", character_id);
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std::vector<ExpeditionLockoutTimer> lockouts;
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auto query = fmt::format(SQL(
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SELECT
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from_expedition_uuid,
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expedition_name,
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event_name,
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UNIX_TIMESTAMP(expire_time),
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duration
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FROM character_expedition_lockouts
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WHERE character_id = {} AND expire_time > NOW();
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), character_id);
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auto results = database.QueryDatabase(query);
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if (results.Success())
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{
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for (auto row = results.begin(); row != results.end(); ++row)
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{
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lockouts.emplace_back(
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row[0], // expedition_uuid
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row[1], // expedition_name
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row[2], // event_name
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strtoull(row[3], nullptr, 10), // expire_time
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static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) // duration
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);
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}
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}
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return lockouts;
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}
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std::vector<ExpeditionLockoutTimer> ExpeditionDatabase::LoadCharacterLockouts(
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uint32_t character_id, const std::string& expedition_name)
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{
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LogExpeditionsDetail("Loading character [{}] lockouts for [{}]", character_id, expedition_name);
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std::vector<ExpeditionLockoutTimer> lockouts;
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auto query = fmt::format(SQL(
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SELECT
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from_expedition_uuid,
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event_name,
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UNIX_TIMESTAMP(expire_time),
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duration
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FROM character_expedition_lockouts
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WHERE
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character_id = {}
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AND expire_time > NOW()
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AND expedition_name = '{}';
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), character_id, EscapeString(expedition_name));
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auto results = database.QueryDatabase(query);
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if (results.Success())
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{
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for (auto row = results.begin(); row != results.end(); ++row)
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{
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lockouts.emplace_back(
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row[0], // expedition_uuid
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expedition_name,
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row[1], // event_name
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strtoull(row[2], nullptr, 10), // expire_time
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static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) // duration
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);
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}
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}
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return lockouts;
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}
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void ExpeditionDatabase::DeleteAllCharacterLockouts(uint32_t character_id)
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{
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LogExpeditionsDetail("Deleting all character [{}] lockouts", character_id);
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if (character_id != 0)
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{
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std::string query = fmt::format(SQL(
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DELETE FROM character_expedition_lockouts
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WHERE character_id = {};
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), character_id);
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database.QueryDatabase(query);
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}
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}
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void ExpeditionDatabase::DeleteAllCharacterLockouts(
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uint32_t character_id, const std::string& expedition_name)
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{
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LogExpeditionsDetail("Deleting all character [{}] lockouts for [{}]", character_id, expedition_name);
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if (character_id != 0 && !expedition_name.empty())
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{
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std::string query = fmt::format(SQL(
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DELETE FROM character_expedition_lockouts
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WHERE character_id = {} AND expedition_name = '{}';
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), character_id, EscapeString(expedition_name));
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database.QueryDatabase(query);
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}
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}
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void ExpeditionDatabase::DeleteCharacterLockout(
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uint32_t character_id, const std::string& expedition_name, const std::string& event_name)
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{
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LogExpeditionsDetail(
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"Deleting character [{}] lockout: [{}]:[{}]", character_id, expedition_name, event_name
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);
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auto query = fmt::format(SQL(
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DELETE FROM character_expedition_lockouts
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WHERE
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character_id = {}
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AND expedition_name = '{}'
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AND event_name = '{}';
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), character_id, EscapeString(expedition_name), EscapeString(event_name));
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database.QueryDatabase(query);
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}
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void ExpeditionDatabase::DeleteMembersLockout(
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const std::vector<ExpeditionMember>& members,
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const std::string& expedition_name, const std::string& event_name)
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{
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LogExpeditionsDetail("Deleting members lockout: [{}]:[{}]", expedition_name, event_name);
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std::string query_character_ids;
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for (const auto& member : members)
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{
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fmt::format_to(std::back_inserter(query_character_ids), "{},", member.char_id);
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}
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if (!query_character_ids.empty())
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{
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query_character_ids.pop_back(); // trailing comma
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auto query = fmt::format(SQL(
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DELETE FROM character_expedition_lockouts
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WHERE character_id
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IN ({})
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AND expedition_name = '{}'
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AND event_name = '{}';
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), query_character_ids, EscapeString(expedition_name), EscapeString(event_name));
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database.QueryDatabase(query);
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}
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}
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void ExpeditionDatabase::DeleteLockout(uint32_t expedition_id, const std::string& event_name)
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{
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LogExpeditionsDetail("Deleting expedition [{}] lockout event [{}]", expedition_id, event_name);
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auto query = fmt::format(SQL(
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DELETE FROM expedition_lockouts
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WHERE expedition_id = {} AND event_name = '{}';
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), expedition_id, EscapeString(event_name));
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database.QueryDatabase(query);
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}
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uint32_t ExpeditionDatabase::GetExpeditionIDFromCharacterID(uint32_t character_id)
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{
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LogExpeditionsDetail("Getting expedition id for character [{}]", character_id);
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uint32_t expedition_id = 0;
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auto query = fmt::format(SQL(
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SELECT expedition_id FROM expedition_members
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WHERE character_id = {} AND is_current_member = TRUE;
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), character_id);
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auto results = database.QueryDatabase(query);
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if (results.Success() && results.RowCount() > 0)
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{
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auto row = results.begin();
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expedition_id = strtoul(row[0], nullptr, 10);
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}
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return expedition_id;
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}
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uint32_t ExpeditionDatabase::GetMemberCount(uint32_t expedition_id)
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{
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LogExpeditionsDetail("Getting expedition [{}] member count from db", expedition_id);
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uint32_t member_count = 0;
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if (expedition_id != 0)
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{
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auto query = fmt::format(SQL(
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SELECT COUNT(*)
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FROM expedition_members
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WHERE expedition_id = {} AND is_current_member = TRUE;
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), expedition_id);
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auto results = database.QueryDatabase(query);
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if (results.Success() && results.RowCount() > 0)
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{
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auto row = results.begin();
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member_count = strtoul(row[0], nullptr, 10);
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}
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}
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return member_count;
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}
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bool ExpeditionDatabase::HasMember(uint32_t expedition_id, uint32_t character_id)
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{
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LogExpeditionsDetail("Checking db expedition [{}] for character [{}]", expedition_id, character_id);
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if (expedition_id == 0 || character_id == 0)
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{
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return false;
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}
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auto query = fmt::format(SQL(
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SELECT id
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FROM expedition_members
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WHERE expedition_id = {} AND character_id = {} AND is_current_member = TRUE;
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), expedition_id, character_id);
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auto results = database.QueryDatabase(query);
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return (results.Success() && results.RowCount() > 0);
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}
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void ExpeditionDatabase::InsertCharacterLockouts(uint32_t character_id,
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const std::vector<ExpeditionLockoutTimer>& lockouts)
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{
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LogExpeditionsDetail("Inserting [{}] lockouts for character [{}]", lockouts.size(), character_id);
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std::string insert_values;
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for (const auto& lockout : lockouts)
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{
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fmt::format_to(std::back_inserter(insert_values),
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"({}, FROM_UNIXTIME({}), {}, '{}', '{}', '{}'),",
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character_id,
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lockout.GetExpireTime(),
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lockout.GetDuration(),
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lockout.GetExpeditionUUID(),
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EscapeString(lockout.GetExpeditionName()),
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EscapeString(lockout.GetEventName())
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);
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}
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if (!insert_values.empty())
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{
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insert_values.pop_back(); // trailing comma
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auto query = fmt::format(SQL(
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INSERT INTO character_expedition_lockouts
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(character_id, expire_time, duration, from_expedition_uuid, expedition_name, event_name)
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VALUES {}
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ON DUPLICATE KEY UPDATE
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from_expedition_uuid = VALUES(from_expedition_uuid),
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expire_time = VALUES(expire_time),
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duration = VALUES(duration);
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), insert_values);
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database.QueryDatabase(query);
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}
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}
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void ExpeditionDatabase::InsertMembersLockout(
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const std::vector<ExpeditionMember>& members, const ExpeditionLockoutTimer& lockout)
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{
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LogExpeditionsDetail(
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"Inserting members lockout [{}]:[{}] with expire time [{}]",
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lockout.GetExpeditionName(), lockout.GetEventName(), lockout.GetExpireTime()
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);
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std::string insert_values;
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for (const auto& member : members)
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{
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fmt::format_to(std::back_inserter(insert_values),
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"({}, FROM_UNIXTIME({}), {}, '{}', '{}', '{}'),",
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member.char_id,
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lockout.GetExpireTime(),
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lockout.GetDuration(),
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lockout.GetExpeditionUUID(),
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EscapeString(lockout.GetExpeditionName()),
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EscapeString(lockout.GetEventName())
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);
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}
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if (!insert_values.empty())
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{
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insert_values.pop_back(); // trailing comma
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auto query = fmt::format(SQL(
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INSERT INTO character_expedition_lockouts
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(character_id, expire_time, duration, from_expedition_uuid, expedition_name, event_name)
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VALUES {}
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ON DUPLICATE KEY UPDATE
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from_expedition_uuid = VALUES(from_expedition_uuid),
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expire_time = VALUES(expire_time),
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duration = VALUES(duration);
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), insert_values);
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database.QueryDatabase(query);
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}
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}
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void ExpeditionDatabase::InsertLockout(
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uint32_t expedition_id, const ExpeditionLockoutTimer& lockout)
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{
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LogExpeditionsDetail(
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"Inserting expedition [{}] lockout: [{}]:[{}] expire time: [{}]",
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expedition_id, lockout.GetExpeditionName(), lockout.GetEventName(), lockout.GetExpireTime()
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);
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auto query = fmt::format(SQL(
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INSERT INTO expedition_lockouts
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(expedition_id, from_expedition_uuid, event_name, expire_time, duration)
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VALUES
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({}, '{}', '{}', FROM_UNIXTIME({}), {})
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ON DUPLICATE KEY UPDATE
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from_expedition_uuid = VALUES(from_expedition_uuid),
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expire_time = VALUES(expire_time),
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duration = VALUES(duration);
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),
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expedition_id,
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lockout.GetExpeditionUUID(),
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EscapeString(lockout.GetEventName()),
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lockout.GetExpireTime(),
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lockout.GetDuration()
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);
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database.QueryDatabase(query);
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}
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void ExpeditionDatabase::InsertLockouts(
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uint32_t expedition_id, const std::unordered_map<std::string, ExpeditionLockoutTimer>& lockouts)
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{
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LogExpeditionsDetail("Inserting expedition [{}] lockouts", expedition_id);
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std::string insert_values;
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for (const auto& lockout : lockouts)
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{
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fmt::format_to(std::back_inserter(insert_values),
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"({}, '{}', '{}', FROM_UNIXTIME({}), {}),",
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expedition_id,
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lockout.second.GetExpeditionUUID(),
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EscapeString(lockout.second.GetEventName()),
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lockout.second.GetExpireTime(),
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lockout.second.GetDuration()
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);
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}
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if (!insert_values.empty())
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{
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insert_values.pop_back(); // trailing comma
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auto query = fmt::format(SQL(
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INSERT INTO expedition_lockouts
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(expedition_id, from_expedition_uuid, event_name, expire_time, duration)
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VALUES {}
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ON DUPLICATE KEY UPDATE
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from_expedition_uuid = VALUES(from_expedition_uuid),
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expire_time = VALUES(expire_time),
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duration = VALUES(duration);
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), insert_values);
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database.QueryDatabase(query);
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}
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}
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void ExpeditionDatabase::InsertMember(uint32_t expedition_id, uint32_t character_id)
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{
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LogExpeditionsDetail("Inserting character [{}] into expedition [{}]", character_id, expedition_id);
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auto query = fmt::format(SQL(
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INSERT INTO expedition_members
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(expedition_id, character_id)
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VALUES
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({}, {})
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ON DUPLICATE KEY UPDATE is_current_member = TRUE;
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), expedition_id, character_id);
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database.QueryDatabase(query);
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}
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void ExpeditionDatabase::InsertMembers(
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uint32_t expedition_id, const std::vector<ExpeditionMember>& members)
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{
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LogExpeditionsDetail("Inserting characters into expedition [{}]", expedition_id);
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std::string insert_values;
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for (const auto& member : members)
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{
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fmt::format_to(std::back_inserter(insert_values),
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"({}, {}),",
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expedition_id, member.char_id
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);
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}
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if (!insert_values.empty())
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{
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insert_values.pop_back(); // trailing comma
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auto query = fmt::format(SQL(
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INSERT INTO expedition_members
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(expedition_id, character_id)
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VALUES {}
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ON DUPLICATE KEY UPDATE is_current_member = TRUE;
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), insert_values);
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database.QueryDatabase(query);
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}
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}
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void ExpeditionDatabase::UpdateLockState(uint32_t expedition_id, bool is_locked)
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{
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LogExpeditionsDetail("Updating lock state [{}] for expedition [{}]", is_locked, expedition_id);
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auto query = fmt::format(SQL(
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UPDATE expeditions SET is_locked = {} WHERE id = {};
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), is_locked, expedition_id);
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database.QueryDatabase(query);
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}
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void ExpeditionDatabase::DeleteMember(uint32_t expedition_id, uint32_t character_id)
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{
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LogExpeditionsDetail("Removing member [{}] from expedition [{}]", character_id, expedition_id);
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auto query = fmt::format(SQL(
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UPDATE expedition_members SET is_current_member = FALSE
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WHERE expedition_id = {} AND character_id = {};
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), expedition_id, character_id);
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database.QueryDatabase(query);
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}
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void ExpeditionDatabase::DeleteAllMembers(uint32_t expedition_id)
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{
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LogExpeditionsDetail("Removing all members of expedition [{}]", expedition_id);
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auto query = fmt::format(SQL(
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UPDATE expedition_members SET is_current_member = FALSE WHERE expedition_id = {};
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), expedition_id);
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database.QueryDatabase(query);
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}
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void ExpeditionDatabase::UpdateReplayLockoutOnJoin(uint32_t expedition_id, bool add_on_join)
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{
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LogExpeditionsDetail("Updating replay lockout on join [{}] for expedition [{}]", add_on_join, expedition_id);
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auto query = fmt::format(SQL(
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UPDATE expeditions SET add_replay_on_join = {} WHERE id = {};
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), add_on_join, expedition_id);
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database.QueryDatabase(query);
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}
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void ExpeditionDatabase::AddLockoutDuration(const std::vector<ExpeditionMember>& members,
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const ExpeditionLockoutTimer& lockout, int seconds)
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{
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LogExpeditionsDetail(
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"Adding duration [{}] seconds to members lockouts [{}]:[{}]",
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seconds, lockout.GetExpeditionName(), lockout.GetEventName());
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std::string insert_values;
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for (const auto& member : members)
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{
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fmt::format_to(std::back_inserter(insert_values),
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"({}, FROM_UNIXTIME({}), {}, '{}', '{}', '{}'),",
|
|
member.char_id,
|
|
lockout.GetExpireTime(),
|
|
lockout.GetDuration(),
|
|
lockout.GetExpeditionUUID(),
|
|
EscapeString(lockout.GetExpeditionName()),
|
|
EscapeString(lockout.GetEventName())
|
|
);
|
|
}
|
|
|
|
if (!insert_values.empty())
|
|
{
|
|
insert_values.pop_back(); // trailing comma
|
|
|
|
auto query = fmt::format(SQL(
|
|
INSERT INTO character_expedition_lockouts
|
|
(character_id, expire_time, duration, from_expedition_uuid, expedition_name, event_name)
|
|
VALUES {}
|
|
ON DUPLICATE KEY UPDATE
|
|
from_expedition_uuid = VALUES(from_expedition_uuid),
|
|
expire_time = DATE_ADD(expire_time, INTERVAL {} SECOND),
|
|
duration = GREATEST(0, CAST(duration AS SIGNED) + {});
|
|
), insert_values, seconds, seconds);
|
|
|
|
database.QueryDatabase(query);
|
|
}
|
|
}
|