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Streamline worldserver authorization handlers, cleanup and refactoring
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+9
-9
@@ -455,15 +455,15 @@ struct ServerLSInfo_Struct {
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};
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struct ServerNewLSInfo_Struct {
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char name[201]; // name the worldserver wants
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char shortname[50]; // shortname the worldserver wants
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char remote_address[125]; // DNS address of the server
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char local_address[125]; // DNS address of the server
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char account[31]; // account name for the worldserver
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char password[31]; // password for the name
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char protocolversion[25]; // Major protocol version number
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char serverversion[64]; // minor server software version number
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uint8 servertype; // 0=world, 1=chat, 2=login, 3=MeshLogin
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char server_long_name[201]; // name the worldserver wants
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char server_short_name[50]; // shortname the worldserver wants
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char remote_ip_address[125]; // DNS address of the server
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char local_ip_address[125]; // DNS address of the server
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char account_name[31]; // account name for the worldserver
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char account_password[31]; // password for the name
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char protocol_version[25]; // Major protocol version number
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char server_version[64]; // minor server software version number
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uint8 server_process_type; // 0=world, 1=chat, 2=login, 3=MeshLogin
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};
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struct ServerLSAccountUpdate_Struct { // for updating info on login server
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