Basement Jan 5

This commit is contained in:
neckkola
2022-01-05 17:33:52 -04:00
parent 6802681abe
commit d85646b637
2 changed files with 20 additions and 6 deletions
+1
View File
@@ -54,3 +54,4 @@ bin/
/Win32
/x64
/client_files/**/CMakeFiles/
submodules/libuv
+19 -6
View File
@@ -194,7 +194,7 @@ void Raid::AddBot(Bot* b, uint32 group, bool rleader, bool groupleader, bool loo
GroupUpdate(group);
else // get raid AAs, GroupUpdate will handles it otherwise
//SendGroupLeadershipAA(c, RAID_GROUPLESS); Is this needed for bots?
SendRaidAddAll(b->GetOwner()->GetName());
//SendRaidAddAll(b->GetOwner()->GetName());
b->SetRaidGrouped(true);
SendRaidMOTD(b->GetOwner()->CastToClient());
@@ -231,7 +231,7 @@ void Raid::AddBot(Bot* b, uint32 group, bool rleader, bool groupleader, bool loo
auto pack = new ServerPacket(ServerOP_RaidAdd, sizeof(ServerRaidGeneralAction_Struct));
ServerRaidGeneralAction_Struct* rga = (ServerRaidGeneralAction_Struct*)pack->pBuffer;
rga->rid = GetID();
strn0cpy(rga->playername, b->GetOwner()->GetName(), 64);
strn0cpy(rga->playername, b->GetName(), 64);
rga->zoneid = zone->GetZoneID();
rga->instance_id = zone->GetInstanceID();
worldserver.SendPacket(pack);
@@ -1097,7 +1097,7 @@ void Raid::SendRaidAddAll(const char *who)
{
for(int x = 0; x < MAX_RAID_MEMBERS; x++)
{
if(strcmp(members[x].membername, who) == 0)
if(strcmp(members[x].membername, who) == 0 && members[x].membername != "MyBard") //Mitch add IsBot
{
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidAddMember_Struct));
RaidAddMember_Struct *ram = (RaidAddMember_Struct*)outapp->pBuffer;
@@ -1227,7 +1227,12 @@ void Raid::SendBulkRaid(Client *to)
{
if(strlen(members[x].membername) > 0 && (strcmp(members[x].membername, to->GetName()) != 0)) //don't send ourself
{
SendRaidAdd(members[x].membername, to);
#ifdef BOTS
if(!entity_list.GetBotByBotName(members[x].membername))
SendRaidAdd(members[x].membername, to);
#else
SendRaidAdd(members[x].membername, to);
#endif
}
}
}
@@ -1616,14 +1621,22 @@ void Raid::VerifyRaid()
}
else{
Client *c = entity_list.GetClientByName(members[x].membername);
#ifdef BOTS
Bot* b = entity_list.GetBotByBotName(members[x].membername); //Mitch
#endif
if(c){
members[x].member = c;
}
else{
#ifdef BOTS
else if(b){
members[x].member = b->CastToClient(); //Raid requires client* we are forcing it here to be a BOT
}
#endif
else {
members[x].member = nullptr;
}
}
if(members[x].IsRaidLeader){
if(members[x].IsRaidLeader && !members[x].member->IsBot()){ //Mitch added reference to IsBot
if(strlen(members[x].membername) > 0){
SetLeader(members[x].member);
strn0cpy(leadername, members[x].membername, 64);