Merge pull request #292 from KayenEQ/Development

Updated swarm pet AI to be consistent with live.
This commit is contained in:
Michael Cook (mackal)
2014-11-18 15:04:08 -05:00
16 changed files with 210 additions and 94 deletions
+1
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@@ -324,6 +324,7 @@ RULE_INT ( Spells, AI_IdleNoSpellMaxRecast, 2000) // AI spell recast time(MS) ch
RULE_INT ( Spells, AI_IdleBeneficialChance, 100) // Chance while idle to do a beneficial spell on self or others.
RULE_BOOL ( Spells, SHDProcIDOffByOne, true) // pre June 2009 SHD spell procs were off by 1, they stopped doing this in June 2009 (so UF+ spell files need this false)
RULE_BOOL ( Spells, Jun182014HundredHandsRevamp, false) // this should be true for if you import a spell file newer than June 18, 2014
RULE_BOOL ( Spells, SwarmPetTargetLock, false) // Use old method of swarm pets target locking till target dies then despawning.
RULE_CATEGORY_END()
RULE_CATEGORY( Combat )