mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
[Commands] Cleanup #setanim Command. (#1791)
- Cleanup message and logic. - SetAppearance was not sending to self, so if you modified your own appearance, you wouldn't be able to see it.
This commit is contained in:
parent
ec1cf68ce2
commit
d73194c1f6
@ -321,7 +321,7 @@ int command_init(void)
|
|||||||
command_add("setaapts", "[AA|Group|Raid] [AA Amount] - Set your or your player target's Available AA Points by Type", AccountStatus::GMAdmin, command_setaapts) ||
|
command_add("setaapts", "[AA|Group|Raid] [AA Amount] - Set your or your player target's Available AA Points by Type", AccountStatus::GMAdmin, command_setaapts) ||
|
||||||
command_add("setaaxp", "[AA|Group|Raid] [AA Experience] - Set your or your player target's AA Experience by Type", AccountStatus::GMAdmin, command_setaaxp) ||
|
command_add("setaaxp", "[AA|Group|Raid] [AA Experience] - Set your or your player target's AA Experience by Type", AccountStatus::GMAdmin, command_setaaxp) ||
|
||||||
command_add("setadventurepoints", "- Set your or your player target's available adventure points", AccountStatus::GMLeadAdmin, command_set_adventure_points) ||
|
command_add("setadventurepoints", "- Set your or your player target's available adventure points", AccountStatus::GMLeadAdmin, command_set_adventure_points) ||
|
||||||
command_add("setanim", "[animnum] - Set target's appearance to animnum", AccountStatus::GMMgmt, command_setanim) ||
|
command_add("setanim", "[Animation ID (IDs are 0 to 4)] - Set target's appearance to Animation ID", AccountStatus::GMMgmt, command_setanim) ||
|
||||||
command_add("setcrystals", "[value] - Set your or your player target's available radiant or ebon crystals", AccountStatus::GMAdmin, command_setcrystals) ||
|
command_add("setcrystals", "[value] - Set your or your player target's available radiant or ebon crystals", AccountStatus::GMAdmin, command_setcrystals) ||
|
||||||
command_add("setfaction", "[faction number] - Sets targeted NPC's faction in the database", AccountStatus::GMAreas, command_setfaction) ||
|
command_add("setfaction", "[faction number] - Sets targeted NPC's faction in the database", AccountStatus::GMAreas, command_setfaction) ||
|
||||||
command_add("setgraveyard", "[zone name] - Creates a graveyard for the specified zone based on your target's LOC.", AccountStatus::GMMgmt, command_setgraveyard) ||
|
command_add("setgraveyard", "[zone name] - Creates a graveyard for the specified zone based on your target's LOC.", AccountStatus::GMMgmt, command_setgraveyard) ||
|
||||||
|
|||||||
@ -2,15 +2,57 @@
|
|||||||
|
|
||||||
void command_setanim(Client *c, const Seperator *sep)
|
void command_setanim(Client *c, const Seperator *sep)
|
||||||
{
|
{
|
||||||
if (c->GetTarget() && sep->IsNumber(1)) {
|
int arguments = sep->argnum;
|
||||||
int num = atoi(sep->arg[1]);
|
if (!arguments || !sep->IsNumber(1)) {
|
||||||
if (num < 0 || num >= _eaMaxAppearance) {
|
c->Message(Chat::White, "Usage: #setanim [Animation ID (IDs are 0 to 4)]");
|
||||||
c->Message(Chat::White, "Invalid animation number, between 0 and %d", _eaMaxAppearance - 1);
|
return;
|
||||||
}
|
|
||||||
c->GetTarget()->SetAppearance(EmuAppearance(num));
|
|
||||||
}
|
}
|
||||||
else {
|
|
||||||
c->Message(Chat::White, "Usage: #setanim [animnum]");
|
Mob* target = c;
|
||||||
|
if (c->GetTarget()) {
|
||||||
|
target = c->GetTarget();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int animation_id = std::stoi(sep->arg[1]);
|
||||||
|
if (
|
||||||
|
animation_id < 0 ||
|
||||||
|
animation_id > eaLooting
|
||||||
|
) {
|
||||||
|
c->Message(Chat::White, "Usage: #setanim [Animation ID (IDs are 0 to 4)]");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
target->SetAppearance(static_cast<EmuAppearance>(animation_id), false);
|
||||||
|
std::string animation_name;
|
||||||
|
if (animation_id == eaStanding) {
|
||||||
|
animation_name = "Standing";
|
||||||
|
} else if (animation_id == eaSitting) {
|
||||||
|
animation_name = "Sitting";
|
||||||
|
} else if (animation_id == eaCrouching) {
|
||||||
|
animation_name = "Crouching";
|
||||||
|
} else if (animation_id == eaDead) {
|
||||||
|
animation_name = "Dead";
|
||||||
|
} else if (animation_id == eaLooting) {
|
||||||
|
animation_name = "Looting";
|
||||||
|
}
|
||||||
|
|
||||||
|
c->Message(
|
||||||
|
Chat::White,
|
||||||
|
fmt::format(
|
||||||
|
"Set animation to {} ({}) for {}.",
|
||||||
|
animation_name,
|
||||||
|
animation_id,
|
||||||
|
(
|
||||||
|
c == target ?
|
||||||
|
"yourself" :
|
||||||
|
fmt::format(
|
||||||
|
"{} ({})",
|
||||||
|
target->GetCleanName(),
|
||||||
|
target->GetID()
|
||||||
|
).c_str()
|
||||||
|
)
|
||||||
|
).c_str()
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -2999,12 +2999,15 @@ const int32& Mob::SetMana(int32 amount)
|
|||||||
|
|
||||||
|
|
||||||
void Mob::SetAppearance(EmuAppearance app, bool iIgnoreSelf) {
|
void Mob::SetAppearance(EmuAppearance app, bool iIgnoreSelf) {
|
||||||
if (_appearance == app)
|
if (_appearance == app) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
_appearance = app;
|
_appearance = app;
|
||||||
SendAppearancePacket(AT_Anim, GetAppearanceValue(app), true, iIgnoreSelf);
|
SendAppearancePacket(AT_Anim, GetAppearanceValue(app), true, iIgnoreSelf);
|
||||||
if (this->IsClient() && this->IsAIControlled())
|
if (IsClient() && IsAIControlled()) {
|
||||||
SendAppearancePacket(AT_Anim, ANIM_FREEZE, false, false);
|
SendAppearancePacket(AT_Anim, ANIM_FREEZE, false, false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Mob::UpdateActiveLight()
|
bool Mob::UpdateActiveLight()
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user