mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 16:51:29 +00:00
parent
39b39970f6
commit
ec1cf68ce2
@ -141,7 +141,7 @@ int command_init(void)
|
||||
command_add("corpse", "- Manipulate corpses, use with no arguments for help", AccountStatus::Guide, command_corpse) ||
|
||||
command_add("corpsefix", "Attempts to bring corpses from underneath the ground within close proximity of the player", AccountStatus::Player, command_corpsefix) ||
|
||||
command_add("cvs", "- Summary of client versions currently online.", AccountStatus::GMMgmt, command_cvs) ||
|
||||
command_add("damage", "[amount] - Damage your target", AccountStatus::GMAdmin, command_damage) ||
|
||||
command_add("damage", "[Amount] - Damage yourself or your target", AccountStatus::GMAdmin, command_damage) ||
|
||||
command_add("databuckets", "View|Delete [key] [limit]- View data buckets, limit 50 default or Delete databucket by key", AccountStatus::QuestTroupe, command_databuckets) ||
|
||||
command_add("date", "[yyyy] [mm] [dd] [HH] [MM] - Set EQ time", AccountStatus::EQSupport, command_date) ||
|
||||
command_add("dbspawn2", "[spawngroup] [respawn] [variance] - Spawn an NPC from a predefined row in the spawn2 table", AccountStatus::GMAdmin, command_dbspawn2) ||
|
||||
|
||||
@ -2,20 +2,17 @@
|
||||
|
||||
void command_damage(Client *c, const Seperator *sep)
|
||||
{
|
||||
if (c->GetTarget() == 0) {
|
||||
c->Message(Chat::White, "Error: #Damage: No Target.");
|
||||
int arguments = sep->argnum;
|
||||
if (!arguments || !sep->IsNumber(1)) {
|
||||
c->Message(Chat::White, "Usage: #damage [Amount]");
|
||||
return;
|
||||
}
|
||||
else if (!sep->IsNumber(1)) {
|
||||
c->Message(Chat::White, "Usage: #damage x");
|
||||
}
|
||||
else {
|
||||
int32 nkdmg = atoi(sep->arg[1]);
|
||||
if (nkdmg > 2100000000) {
|
||||
c->Message(Chat::White, "Enter a value less then 2,100,000,000.");
|
||||
}
|
||||
else {
|
||||
c->GetTarget()->Damage(c, nkdmg, SPELL_UNKNOWN, EQ::skills::SkillHandtoHand, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Mob* target = c;
|
||||
if (c->GetTarget()) {
|
||||
target = c->GetTarget();
|
||||
}
|
||||
|
||||
int damage = static_cast<int>(std::min(std::stoll(sep->arg[1]), (long long) 2000000000));
|
||||
target->Damage(c, damage, SPELL_UNKNOWN, EQ::skills::SkillHandtoHand, false);
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user