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Fix several GCC warnings
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+2
-2
@@ -110,10 +110,10 @@ NPC::NPC(const NPCType* d, Spawn2* in_respawn, float x, float y, float z, float
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classattack_timer(1000),
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knightattack_timer(1000),
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assist_timer(AIassistcheck_delay),
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qglobal_purge_timer(30000),
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sendhpupdate_timer(1000),
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enraged_timer(1000),
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taunt_timer(TauntReuseTime * 1000),
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qglobal_purge_timer(30000)
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taunt_timer(TauntReuseTime * 1000)
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{
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//What is the point of this, since the names get mangled..
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Mob* mob = entity_list.GetMob(name);
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