Cleanup of bot raid work and inclusion of bot_raid in cmake

This commit is contained in:
neckkola
2022-02-23 15:58:13 -04:00
parent ff3cd08189
commit d67fa473a2
12 changed files with 135 additions and 126 deletions
@@ -27,7 +27,9 @@ public:
int isgroupleader;
int israidleader;
int islooter;
#ifdef BOTS
int isbot;
#endif
};
static std::string PrimaryKey()
@@ -47,7 +49,9 @@ public:
"isgroupleader",
"israidleader",
"islooter",
#ifdef BOTS
"isbot",
#endif
};
}
@@ -92,7 +96,9 @@ public:
entry.isgroupleader = 0;
entry.israidleader = 0;
entry.islooter = 0;
#ifdef BOTS
entry.isbot = 0;
#endif
return entry;
}
@@ -137,7 +143,9 @@ public:
entry.isgroupleader = atoi(row[6]);
entry.israidleader = atoi(row[7]);
entry.islooter = atoi(row[8]);
#ifdef BOTS
entry.isbot = atoi(row[9]);
#endif
return entry;
}
@@ -180,7 +188,9 @@ public:
update_values.push_back(columns[6] + " = " + std::to_string(raid_members_entry.isgroupleader));
update_values.push_back(columns[7] + " = " + std::to_string(raid_members_entry.israidleader));
update_values.push_back(columns[8] + " = " + std::to_string(raid_members_entry.islooter));
update_values.push_back(columns[9] + " = " + std::to_string(raid_members_entry.isbot)); //Mitch
#ifdef BOTS
update_values.push_back(columns[9] + " = " + std::to_string(raid_members_entry.isbot));
#endif
auto results = db.QueryDatabase(
fmt::format(
@@ -211,8 +221,9 @@ public:
insert_values.push_back(std::to_string(raid_members_entry.isgroupleader));
insert_values.push_back(std::to_string(raid_members_entry.israidleader));
insert_values.push_back(std::to_string(raid_members_entry.islooter));
#ifdef BOTS
insert_values.push_back(std::to_string(raid_members_entry.isbot));
#endif
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
@@ -250,8 +261,9 @@ public:
insert_values.push_back(std::to_string(raid_members_entry.isgroupleader));
insert_values.push_back(std::to_string(raid_members_entry.israidleader));
insert_values.push_back(std::to_string(raid_members_entry.islooter));
#ifdef BOTS
insert_values.push_back(std::to_string(raid_members_entry.isbot));
#endif
insert_chunks.push_back("(" + implode(",", insert_values) + ")");
}
@@ -293,8 +305,9 @@ public:
entry.isgroupleader = atoi(row[6]);
entry.israidleader = atoi(row[7]);
entry.islooter = atoi(row[8]);
#ifdef BOTS
entry.isbot = atoi(row[9]);
#endif
all_entries.push_back(entry);
}
@@ -327,8 +340,9 @@ public:
entry.isgroupleader = atoi(row[6]);
entry.israidleader = atoi(row[7]);
entry.islooter = atoi(row[8]);
#ifdef BOTS
entry.isbot = atoi(row[9]);
#endif
all_entries.push_back(entry);
}
+1
View File
@@ -11,6 +11,7 @@ SET(zone_sources
beacon.cpp
bonuses.cpp
bot.cpp
bot_raid.cpp
bot_command.cpp
bot_database.cpp
botspellsai.cpp
+3 -10
View File
@@ -8370,9 +8370,8 @@ Bot* Bot::GetBotByBotClientOwnerAndBotName(Client* c, std::string botName) {
void Bot::ProcessBotGroupInvite(Client* c, std::string botName) {
if(c) {
// Bot* invitedBot = GetBotByBotClientOwnerAndBotName(entity_list.GetBotByBotName(botName)->GetOwner()->CastToClient(), botName);
Bot* invitedBot = GetBotByBotClientOwnerAndBotName(c, botName);
//Mitch changed entity from c
if(invitedBot && !invitedBot->HasGroup()) {
if(!c->IsGrouped()) {
Group *g = new Group(c);
@@ -10402,8 +10401,7 @@ void Bot::ProcessRaidInvite(Bot* invitee, Client* invitor) {
raid->SendRaidCreate(c);
raid->AddMember(c, 0, true, true, true);
raid->SendMakeLeaderPacketTo(raid->leadername, c);
//raid->SetGroupLeader(c->GetName()); //Mitch Jan 18
//raid->GroupUpdate(0, true);
if (raid->IsLocked()) {
raid->SendRaidLockTo(c);
}
@@ -10479,13 +10477,8 @@ void Bot::ProcessRaidInvite(Bot* invitee, Client* invitor) {
else
{
//Third, no group so add the single client
//raid->SendRaidCreate(invitee);
//raid->SendMakeLeaderPacketTo(raid->leadername, invitee);
raid->AddBot(invitee);
// raid->SendBulkRaid(invitee);
//if (raid->IsLocked()) {
// raid->SendRaidLockTo(invitee);
//}
}
}
else
+4 -4
View File
@@ -382,10 +382,10 @@ public:
void PetAIProcess_Raid();
void AI_Process_Raid();
bool AICastSpell_Raid(Mob* tar, uint8 iChance, uint32 iSpellTypes);
static void ProcessRaidInvite(Bot* invitee, Client* invitor); //Mitch
static void ProcessRaidInvite(Client* invitee, Client* invitor); //Mitch
uint8 GetNumberNeedingHealedInRaidGroup(uint8 hpr, bool includePets); //Mitch
inline void SetDirtyAutoHaters() { m_dirtyautohaters = true; } //Mitch
static void ProcessRaidInvite(Bot* invitee, Client* invitor);
static void ProcessRaidInvite(Client* invitee, Client* invitor);
uint8 GetNumberNeedingHealedInRaidGroup(uint8 hpr, bool includePets);
inline void SetDirtyAutoHaters() { m_dirtyautohaters = true; }
static std::list<BotSpell> GetBotSpellsForSpellEffect(Bot* botCaster, int spellEffect);
static std::list<BotSpell> GetBotSpellsForSpellEffectAndTargetType(Bot* botCaster, int spellEffect, SpellTargetType targetType);
+2 -2
View File
@@ -804,7 +804,7 @@ void Client::QueuePacket(const EQApplicationPacket* app, bool ack_req, CLIENT_CO
// todo: save packets for later use
AddPacket(app, ack_req);
}
else if (eqs) // && !IsBot()) //Mitch added the BoTcheck for a fail safe on trying to send a packet to a BoT!
else if (eqs)
{
eqs->QueuePacket(app, ack_req);
}
@@ -818,7 +818,7 @@ void Client::FastQueuePacket(EQApplicationPacket** app, bool ack_req, CLIENT_CON
return;
}
else {
if(eqs) // && !IsBot()) //Mitch added
if(eqs)
eqs->FastQueuePacket((EQApplicationPacket **)app, ack_req);
else if (app && (*app))
delete *app;
+8 -6
View File
@@ -11455,7 +11455,7 @@ void Client::Handle_OP_RaidCommand(const EQApplicationPacket* app)
case RaidCommandInviteIntoExisting:
case RaidCommandInvite: {
#ifdef BOTS //Mitch
#ifdef BOTS
Bot* player_to_invite = nullptr;
Client* player_to_invite_owner = nullptr;
@@ -11532,7 +11532,9 @@ void Client::Handle_OP_RaidCommand(const EQApplicationPacket* app)
break;
}
#ifdef BOTS
}
#endif
case RaidCommandAcceptInvite: {
Client* player_accepting_invite = entity_list.GetClientByName(raid_command_packet->player_name);
@@ -11581,7 +11583,7 @@ void Client::Handle_OP_RaidCommand(const EQApplicationPacket* app)
Bot::ProcessRaidInvite(invitee, invitor); //two clients with one or both having groups with bots
break;
}
else if (invitee->IsBot())
else if (invitee && invitee->IsBot())
{
Bot::ProcessRaidInvite(b, player_accepting_invite); //client inviting a bot
break;
@@ -11859,13 +11861,15 @@ void Client::Handle_OP_RaidCommand(const EQApplicationPacket* app)
Raid* raid = entity_list.GetRaidByClient(this);
Client* c_to_disband = entity_list.GetClientByName(raid_command_packet->leader_name);
Client* c_doing_disband = entity_list.GetClientByName(raid_command_packet->player_name);
#ifdef BOTS
Bot* b_to_disband = entity_list.GetBotByBotName(raid_command_packet->leader_name);
#endif
if (raid) {
uint32 group = raid->GetGroup(raid_command_packet->leader_name);
#ifdef BOTS
//Mitch added to remove all bots if the Bot_Owner is removed from the Raid
//Added to remove all bots if the Bot_Owner is removed from the Raid
//Does not camp the Bots, just removes from the raid
std::vector<Bot*> raid_members_bots;
if (c_to_disband)
@@ -11917,8 +11921,6 @@ void Client::Handle_OP_RaidCommand(const EQApplicationPacket* app)
if (raid->IsGroupLeader(b_to_disband->GetName()))
{
// Remove the entire BOT group in this case
//uint32 gid = raid->GetGroup(b_to_disband->GetName());
//std::vector<RaidMember> r_group_members = raid->GetRaidGroupMembers(gid);
Group* group_inst = new Group(b_to_disband);
entity_list.AddGroup(group_inst);
database.SetGroupID(b_to_disband->GetCleanName(), group_inst->GetID(), b_to_disband->GetBotID());
+4 -2
View File
@@ -2112,7 +2112,7 @@ Raid* EntityList::GetRaidByClient(Client* client)
return nullptr;
}
#ifdef BOTS
Raid* EntityList::GetRaidByBotName(const char* name)
{
@@ -2134,7 +2134,9 @@ Raid* EntityList::GetRaidByBotName(const char* name)
return nullptr;
}
#endif
#ifdef BOTS
Raid* EntityList::GetRaidByBot(Bot* bot)
{
@@ -2152,7 +2154,7 @@ Raid* EntityList::GetRaidByBot(Bot* bot)
}
return nullptr;
}
#endif
Raid *EntityList::GetRaidByMob(Mob *mob)
+5 -1
View File
@@ -1097,7 +1097,11 @@ void Raid::SplitExp(uint32 exp, Mob* other) {
return;
for (unsigned int x = 0; x < MAX_RAID_MEMBERS; x++) {
if (members[x].member != nullptr && members[x].member->CastToBot()->GetBotID() == 0) // If Group Member is Client
#ifdef BOTS
if (members[x].member != nullptr && !members[x].IsBot) // If Group Member is Client
#else
if (members[x].member != nullptr) // If Group Member is Client
#endif
{
Client *cmember = members[x].member;
// add exp + exp cap
+1 -4
View File
@@ -1248,10 +1248,7 @@ void Group::VerifyGroup() {
members[i] = nullptr;
continue;
}
//if (them == nullptr && members[i] == nullptr) { //fixes a group bug with bots Mitch added Jan 1 2022
// membername[i][0] = '\0';
// continue;
//}
if(them != nullptr && members[i] != them) { //our pointer is out of date... not so good.
#if EQDEBUG >= 5
+1 -1
View File
@@ -3855,7 +3855,7 @@ void Mob::QuestJournalledSay(Client *QuestInitiator, const char *str, Journal::O
const char *Mob::GetCleanName()
{
if (clean_name != NULL && !strlen(clean_name)) { //extra check added for crash condition. Mitch
if (!strlen(clean_name)) {
CleanMobName(GetName(), clean_name);
}
+83 -80
View File
@@ -24,7 +24,7 @@
#include "groups.h"
#include "mob.h"
#include "raids.h"
#include "bot.h" //Mitch
#include "bot.h"
#include "worldserver.h"
@@ -96,13 +96,22 @@ void Raid::AddMember(Client *c, uint32 group, bool rleader, bool groupleader, bo
if(!c)
return;
#ifdef BOTS
std::string query = StringFormat("INSERT INTO raid_members SET raidid = %lu, charid = %lu, "
"groupid = %lu, _class = %d, level = %d, name = '%s', "
"isgroupleader = %d, israidleader = %d, islooter = %d, isbot = 0",
(unsigned long)GetID(), (unsigned long)c->CharacterID(),
(unsigned long)group, c->GetClass(), c->GetLevel(),
c->GetName(), groupleader, rleader, looter);
auto results = database.QueryDatabase(query);
#else
std::string query = StringFormat("INSERT INTO raid_members SET raidid = %lu, charid = %lu, "
"groupid = %lu, _class = %d, level = %d, name = '%s', "
"isgroupleader = %d, israidleader = %d, islooter = %d",
(unsigned long)GetID(), (unsigned long)c->CharacterID(),
(unsigned long)group, c->GetClass(), c->GetLevel(),
c->GetName(), groupleader, rleader, looter);
#endif
auto results = database.QueryDatabase(query);
if(!results.Success()) {
LogError("Error inserting into raid members: [{}]", results.ErrorMessage().c_str());
@@ -171,7 +180,8 @@ void Raid::AddMember(Client *c, uint32 group, bool rleader, bool groupleader, bo
worldserver.SendPacket(pack);
safe_delete(pack);
}
//Mitch
#ifdef BOTS
void Raid::AddBot(Bot* b, uint32 group, bool rleader, bool groupleader, bool looter) {
if (!b)
return;
@@ -190,17 +200,6 @@ void Raid::AddBot(Bot* b, uint32 group, bool rleader, bool groupleader, bool loo
LearnMembers();
VerifyRaid();
// Bots are being invited and cannot be the raid leader
// if (rleader) {
// database.SetRaidGroupLeaderInfo(RAID_GROUPLESS, GetID());
// UpdateRaidAAs();
// }
// Bots can be group leaders, though they do not have GroupAA
// if (group != RAID_GROUPLESS && groupleader) {
// database.SetRaidGroupLeaderInfo(group, GetID());
// UpdateGroupAAs(group); //Mitch Jan 22
// }
if (group < 12) //Jan22
GroupUpdate(group); //Jan22
@@ -210,36 +209,7 @@ void Raid::AddBot(Bot* b, uint32 group, bool rleader, bool groupleader, bool loo
b->SetRaidGrouped(true);
b->p_raid_instance = this;
//SendRaidMOTD(b->GetOwner()->CastToClient());
// Mitch What to do here?
// xtarget shit ..........
//if (group == RAID_GROUPLESS) {
// if (rleader) {
// GetXTargetAutoMgr()->merge(*c->GetXTargetAutoMgr());
// c->GetXTargetAutoMgr()->clear();
// c->SetXTargetAutoMgr(GetXTargetAutoMgr());
// }
// else {
// if (!c->GetXTargetAutoMgr()->empty()) {
// GetXTargetAutoMgr()->merge(*c->GetXTargetAutoMgr());
// c->GetXTargetAutoMgr()->clear();
// c->RemoveAutoXTargets();
// }
// c->SetXTargetAutoMgr(GetXTargetAutoMgr());
// if (!c->GetXTargetAutoMgr()->empty())
// c->SetDirtyAutoHaters();
// }
//}
// Raid* raid_update = nullptr;
// raid_update = b->GetOwner()->GetRaid();
// if (raid_update) {
// raid_update->SendHPManaEndPacketsTo(b->GetOwner()->CastToClient());
// raid_update->SendHPManaEndPacketsFrom(b->GetOwner()->CastToClient());
// }
auto pack = new ServerPacket(ServerOP_RaidAdd, sizeof(ServerRaidGeneralAction_Struct));
ServerRaidGeneralAction_Struct* rga = (ServerRaidGeneralAction_Struct*)pack->pBuffer;
@@ -250,6 +220,7 @@ void Raid::AddBot(Bot* b, uint32 group, bool rleader, bool groupleader, bool loo
worldserver.SendPacket(pack);
safe_delete(pack);
}
#endif
void Raid::RemoveMember(const char *characterName)
@@ -1063,7 +1034,7 @@ void Raid::SendRaidAdd(const char *who, Client *to)
for(int x = 0; x < MAX_RAID_MEMBERS; x++)
{
if(strcmp(members[x].membername, who) == 0)// || !members[x].SentToBotOwner) //Mitch
if(strcmp(members[x].membername, who) == 0)
{
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidAddMember_Struct));
RaidAddMember_Struct *ram = (RaidAddMember_Struct*)outapp->pBuffer;
@@ -1212,8 +1183,10 @@ void Raid::SendBulkRaid(Client *to)
if(!to)
return;
#ifdef BOTS
if (members[GetPlayerIndex(to)].IsBot)
return;
#endif
for(int x = 0; x < MAX_RAID_MEMBERS; x++)
{
@@ -1228,7 +1201,11 @@ void Raid::QueuePacket(const EQApplicationPacket *app, bool ack_req)
{
for(int x = 0; x < MAX_RAID_MEMBERS; x++)
{
#ifdef BOTS
if(members[x].member && !members[x].IsBot)
#else
if(members[x].member)
#endif
{
members[x].member->QueuePacket(app, ack_req);
}
@@ -1238,9 +1215,10 @@ void Raid::QueuePacket(const EQApplicationPacket *app, bool ack_req)
void Raid::SendMakeLeaderPacket(const char *who) //30
{
//if (entity_list.GetBotByBotName(who) && IsRaidMemberBot(entity_list.GetBotByBotName(who)->CastToClient()))
#ifdef BOTS
if (entity_list.GetBotByBotName(who) && members[GetPlayerIndex(who)].IsBot)
return;
#endif
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidLeadershipUpdate_Struct));
RaidLeadershipUpdate_Struct *rg = (RaidLeadershipUpdate_Struct*)outapp->pBuffer;
@@ -1257,8 +1235,10 @@ void Raid::SendMakeLeaderPacketTo(const char *who, Client *to)
if(!to)
return;
#ifdef BOTS
if (members[GetPlayerIndex(who)].IsBot)
return;
#endif
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidLeadershipUpdate_Struct));
RaidLeadershipUpdate_Struct *rg = (RaidLeadershipUpdate_Struct*)outapp->pBuffer;
@@ -1290,8 +1270,10 @@ void Raid::SendGroupUpdate(Client *to)
if(!to)
return;
#ifdef BOTS
if (members[GetPlayerIndex(to)].IsBot)
return;
#endif
auto outapp = new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupUpdate2_Struct));
GroupUpdate2_Struct* gu = (GroupUpdate2_Struct*)outapp->pBuffer;
@@ -1481,8 +1463,10 @@ void Raid::SendRaidMOTDToWorld()
void Raid::SendGroupLeadershipAA(Client *c, uint32 gid)
{
#ifdef BOTS
if (members[GetPlayerIndex(c)].IsBot)
return;
#endif
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidLeadershipUpdate_Struct));
RaidLeadershipUpdate_Struct *rlaa = (RaidLeadershipUpdate_Struct *)outapp->pBuffer;
@@ -1499,45 +1483,25 @@ void Raid::SendGroupLeadershipAA(Client *c, uint32 gid)
void Raid::SendGroupLeadershipAA(uint32 gid)
{
for (uint32 i = 0; i < MAX_RAID_MEMBERS; i++)
#ifdef BOTS
if (members[i].member && members[i].GroupNumber == gid && !members[i].IsBot)
#else
if (members[i].member && members[i].GroupNumber == gid)
#endif
SendGroupLeadershipAA(members[i].member, gid);
}
void Raid::SendAllRaidLeadershipAA()
{
for (uint32 i = 0; i < MAX_RAID_MEMBERS; i++)
#ifdef BOTS
if (members[i].member && !members[i].IsBot)
SendGroupLeadershipAA(members[i].member, members[i].GroupNumber);
#else
if (members[i].member)
#endif
SendGroupLeadershipAA(members[i].member, members[i].GroupNumber);
}
bool Raid::IsRaidMemberBot(Client* client)
{
std::string query = StringFormat("SELECT mob_type FROM vw_bot_character_mobs WHERE name = '%s' LIMIT 1",
client->GetCleanName());
auto results = database.QueryDatabase(query);
if (!results.Success())
return true; //return true to avoid sending a packet to a non-existant client as a failsafe
if (results.RowCount() == 0) {
LogError(
"Error getting B/C info for character name [{}] for IsRaidMemberBot. Error [{}]",
client->GetCleanName(),
results.ErrorMessage().c_str()
);
return true;//return true to avoid sending a packet to a non-existant client as a failsafe
}
auto row = results.begin();
const char* c = "C";
const char* b = "B";
if (strcmp(row[0], c) == 0) {
return false; // client is a client
}
else if (strcmp(row[0], b) == 0) {
return true; // client is actually a bot
}
}
void Raid::LockRaid(bool lockFlag)
{
@@ -1604,11 +1568,18 @@ bool Raid::LearnMembers()
{
memset(members, 0, (sizeof(RaidMember)*MAX_RAID_MEMBERS));
#ifdef BOTS
std::string query = StringFormat("SELECT name, groupid, _class, level, "
"isgroupleader, israidleader, islooter, isbot "
"FROM raid_members WHERE raidid = %lu",
(unsigned long)GetID());
auto results = database.QueryDatabase(query);
#else
std::string query = StringFormat("SELECT name, groupid, _class, level, "
"isgroupleader, israidleader, islooter "
"FROM raid_members WHERE raidid = %lu",
(unsigned long)GetID());
#endif
auto results = database.QueryDatabase(query);
if (!results.Success())
return false;
@@ -1636,8 +1607,10 @@ bool Raid::LearnMembers()
members[index].IsGroupLeader = atoi(row[4]);
members[index].IsRaidLeader = atoi(row[5]);
members[index].IsLooter = atoi(row[6]);
members[index].IsBot = atoi(row[7]); //Mitch
++index;
#ifdef BOTS
members[index].IsBot = atoi(row[7]);
#endif
++index;
}
return true;
@@ -1653,21 +1626,28 @@ void Raid::VerifyRaid()
else{
Client *c = entity_list.GetClientByName(members[x].membername);
#ifdef BOTS
Bot* b = entity_list.GetBotByBotName(members[x].membername); //Mitch
Bot* b = entity_list.GetBotByBotName(members[x].membername);
#endif
if(c){
members[x].member = c;
#ifdef BOTS
members[x].IsBot = false;
#endif
}
#ifdef BOTS
else if(b){
members[x].member = b->CastToClient(); //Raid requires client* we are forcing it here to be a BOT
//Raid requires client* we are forcing it here to be a BOT. Care is needed here as any client function that
//does not exist within the Bot Class will likely corrupt memory for the member object. Good practice to test the IsBot
//attribute before calling a client function or casting to client.
members[x].member = b->CastToClient();
members[x].IsBot = true; //Used to identify those members who are Bots
}
#endif
else {
members[x].member = nullptr;
#ifdef BOTS
members[x].IsBot = false;
#endif
}
}
if(members[x].IsRaidLeader){
@@ -1720,7 +1700,11 @@ void Raid::SendHPManaEndPacketsTo(Client *client)
EQApplicationPacket outapp(OP_MobManaUpdate, sizeof(MobManaUpdate_Struct));
for(int x = 0; x < MAX_RAID_MEMBERS; x++) {
#ifdef BOTS
if(members[x].member && !members[x].IsBot) {
#else
if (members[x].member) {
#endif
if((members[x].member != client) && (members[x].GroupNumber == group_id)) {
members[x].member->CreateHPPacket(&hp_packet);
@@ -1762,7 +1746,11 @@ void Raid::SendHPManaEndPacketsFrom(Mob *mob)
mob->CreateHPPacket(&hpapp);
for(int x = 0; x < MAX_RAID_MEMBERS; x++) {
#ifdef BOTS
if(members[x].member && !members[x].IsBot) {
#else
if (members[x].member) {
#endif
if(!mob->IsClient() || ((members[x].member != mob->CastToClient()) && (members[x].GroupNumber == group_id))) {
members[x].member->QueuePacket(&hpapp, false);
if (members[x].member->ClientVersion() >= EQ::versions::ClientVersion::SoD) {
@@ -1795,7 +1783,11 @@ void Raid::SendManaPacketFrom(Mob *mob)
EQApplicationPacket outapp(OP_MobManaUpdate, sizeof(MobManaUpdate_Struct));
for (int x = 0; x < MAX_RAID_MEMBERS; x++) {
#ifdef BOTS
if (members[x].member && !members[x].IsBot) {
#else
if (members[x].member) {
#endif
if (!mob->IsClient() || ((members[x].member != mob->CastToClient()) && (members[x].GroupNumber == group_id))) {
if (members[x].member->ClientVersion() >= EQ::versions::ClientVersion::SoD) {
outapp.SetOpcode(OP_MobManaUpdate);
@@ -1822,7 +1814,11 @@ void Raid::SendEndurancePacketFrom(Mob *mob)
EQApplicationPacket outapp(OP_MobManaUpdate, sizeof(MobManaUpdate_Struct));
for (int x = 0; x < MAX_RAID_MEMBERS; x++) {
#ifdef BTOS
if (members[x].member && !members[x].IsBot) {
#else
if (members[x].member) {
#endif
if (!mob->IsClient() || ((members[x].member != mob->CastToClient()) && (members[x].GroupNumber == group_id))) {
if (members[x].member->ClientVersion() >= EQ::versions::ClientVersion::SoD) {
outapp.SetOpcode(OP_MobEnduranceUpdate);
@@ -1929,11 +1925,15 @@ void Raid::CheckGroupMentor(uint32 group_id, Client *c)
void Raid::SetDirtyAutoHaters()
{
for (int i = 0; i < MAX_RAID_MEMBERS; ++i)
#ifdef BOTS
if (members[i].member && members[i].IsBot)
{
members[i].member->CastToBot()->SetDirtyAutoHaters();
}
else if (members[i].member && !members[i].IsBot)
#else
if (members[i].member)
#endif
{
members[i].member->SetDirtyAutoHaters();
}
@@ -1955,9 +1955,10 @@ void Raid::QueueClients(Mob *sender, const EQApplicationPacket *app, bool ack_re
if (!members[i].member->IsClient())
continue;
#ifdef BOTS
if (members[i].IsBot)
continue;
#endif
if (ignore_sender && members[i].member == sender)
continue;
@@ -2020,6 +2021,7 @@ bool Raid::DoesAnyMemberHaveExpeditionLockout(
return Expedition::HasLockoutByCharacterName(raid_member.membername, expedition_name, event_name);
});
}
#ifdef BOTS
Mob* Raid::GetRaidMainAssistOneByName(const char* name)
{
Raid* raid = entity_list.GetRaidByBotName(name);
@@ -2032,3 +2034,4 @@ Mob* Raid::GetRaidMainAssistOneByName(const char* name)
}
return nullptr;
}
#endif
+4 -11
View File
@@ -90,13 +90,7 @@ struct RaidMember{
bool IsLooter;
#ifdef BOTS
bool IsBot = false;
bool IsGroupHealer;
bool IsRaidSlower;
bool IsRaidMainAssistOne;
bool IsRaidMainAssistTwo;
bool IsRaidMainTank;
bool IsRaidOffTankOne;
bool IsRaidOffTankTwo;
bool IsRaidMainAssistOne = false;
#endif
};
@@ -123,10 +117,9 @@ public:
void AddMember(Client *c, uint32 group = 0xFFFFFFFF, bool rleader=false, bool groupleader=false, bool looter=false);
#ifdef BOTS
void AddBot(Bot* b, uint32 group = 0xFFFFFFFF, bool rleader=false, bool groupleader=false, bool looter=false); //Mitch
void RaidBotGroupSay(Bot* b, uint8 language, uint8 lang_skill, const char* msg, ...); //Mitch
static Mob* GetRaidMainAssistOneByName(const char* name);
bool IsRaidMemberBot(Client* client);
void AddBot(Bot* b, uint32 group = 0xFFFFFFFF, bool rleader=false, bool groupleader=false, bool looter=false);
void RaidBotGroupSay(Bot* b, uint8 language, uint8 lang_skill, const char* msg, ...); //Not yet implemented
Mob* GetRaidMainAssistOneByName(const char* name);
#endif
void RemoveMember(const char *c);
void DisbandRaid();