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https://github.com/EQEmu/Server.git
synced 2026-06-15 17:08:21 +00:00
[Logging] Remove function prefixes (#2766)
This commit is contained in:
@@ -80,7 +80,7 @@ void WorldServer::Reset()
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void WorldServer::ProcessNewLSInfo(uint16_t opcode, const EQ::Net::Packet &packet)
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{
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LogNetcode(
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"[ProcessNewLSInfo] Application packet received from server [{:#04x}] [Size: {}]\n{}",
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"Application packet received from server [{:#04x}] [Size: {}]\n{}",
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opcode,
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packet.Length(),
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packet.ToString()
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@@ -125,7 +125,7 @@ void WorldServer::ProcessNewLSInfo(uint16_t opcode, const EQ::Net::Packet &packe
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void WorldServer::ProcessLSStatus(uint16_t opcode, const EQ::Net::Packet &packet)
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{
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LogNetcode(
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"[ProcessLSStatus] Application packet received from server [{:#04x}] [Size: {}]\n{}",
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"Application packet received from server [{:#04x}] [Size: {}]\n{}",
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opcode,
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packet.Length(),
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packet.ToString()
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@@ -159,7 +159,7 @@ void WorldServer::ProcessLSStatus(uint16_t opcode, const EQ::Net::Packet &packet
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void WorldServer::ProcessUserToWorldResponseLegacy(uint16_t opcode, const EQ::Net::Packet &packet)
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{
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LogNetcode(
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"[ProcessUserToWorldResponseLegacy] Application packet received from server [{:#04x}] [Size: {}]\n{}",
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"Application packet received from server [{:#04x}] [Size: {}]\n{}",
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opcode,
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packet.Length(),
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packet.ToString()
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@@ -255,7 +255,7 @@ void WorldServer::ProcessUserToWorldResponseLegacy(uint16_t opcode, const EQ::Ne
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void WorldServer::ProcessUserToWorldResponse(uint16_t opcode, const EQ::Net::Packet &packet)
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{
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LogNetcode(
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"[ProcessUserToWorldResponse] Application packet received from server [{:#04x}] [Size: {}]\n{}",
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"Application packet received from server [{:#04x}] [Size: {}]\n{}",
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opcode,
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packet.Length(),
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packet.ToString()
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@@ -362,7 +362,7 @@ void WorldServer::ProcessUserToWorldResponse(uint16_t opcode, const EQ::Net::Pac
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void WorldServer::ProcessLSAccountUpdate(uint16_t opcode, const EQ::Net::Packet &packet)
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{
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LogNetcode(
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"[ProcessLSAccountUpdate] Application packet received from server [{:#04x}] [Size: {}]\n{}",
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"Application packet received from server [{:#04x}] [Size: {}]\n{}",
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opcode,
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packet.Length(),
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packet.ToString()
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@@ -458,7 +458,7 @@ void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *new_world_server_info
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if (login_server_admin.loaded) {
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LogDebug(
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"WorldServer::Handle_NewLSInfo | Attempting to authenticate world admin... [{0}] ({1}) against worldserver [{2}]",
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"Attempting to authenticate world admin... [{0}] ({1}) against worldserver [{2}]",
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GetAccountName(),
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login_server_admin.id,
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GetServerShortName()
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@@ -471,7 +471,7 @@ void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *new_world_server_info
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login_server_admin.account_password
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)) {
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LogDebug(
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"WorldServer::Handle_NewLSInfo | Authenticating world admin... [{0}] ({1}) success! World ({2})",
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"Authenticating world admin... [{0}] ({1}) success! World ({2})",
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GetAccountName(),
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login_server_admin.id,
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GetServerShortName()
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@@ -600,7 +600,7 @@ void WorldServer::SendClientAuth(
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m_connection->Send(ServerOP_LSClientAuth, outapp);
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LogNetcode(
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"[ServerOP_LSClientAuth] Sending [{:#04x}] [Size: {}]\n{}",
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"Sending [{:#04x}] [Size: {}]\n{}",
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ServerOP_LSClientAuth,
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outapp.Length(),
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outapp.ToString()
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