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[Commands] Cleanup #ai Command. (#1980)
- Cleanup messages and logic. - Remove #ai start/#ai stop as they can crash zones and are mostly useless. - Add EQ::constants::GetConsiderLevelMap() and EQ::constants::GetConsiderLevelName(). - Add quest::getconsiderlevelname(consider_level) to Perl. - Add eq.get_consider_level_name(consider_level) to Lua.
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@@ -1052,6 +1052,10 @@ std::string QuestManager::getbodytypename(uint32 bodytype_id) {
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return EQ::constants::GetBodyTypeName(static_cast<bodyType>(bodytype_id));
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}
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std::string QuestManager::getconsiderlevelname(uint8 consider_level) {
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return EQ::constants::GetConsiderLevelName(consider_level);
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}
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void QuestManager::safemove() {
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QuestManagerCurrentQuestVars();
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if (initiator && initiator->IsClient())
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