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SoS message is only if they would otherwise see you
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@ -4847,7 +4847,7 @@ void Client::Handle_OP_Consider(const EQApplicationPacket *app)
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// this could be done better, but this is only called when you con so w/e
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// this could be done better, but this is only called when you con so w/e
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// Shroud of Stealth has a special message
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// Shroud of Stealth has a special message
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if (improved_hidden && !tmob->see_improved_hide)
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if (improved_hidden && (!tmob->see_improved_hide && (tmob->see_invis || tmob->see_hide)))
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Message_StringID(10, SOS_KEEPS_HIDDEN);
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Message_StringID(10, SOS_KEEPS_HIDDEN);
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// we are trying to hide but they can see us
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// we are trying to hide but they can see us
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else if ((invisible || invisible_undead || hidden || invisible_animals) && !IsInvisible(tmob))
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else if ((invisible || invisible_undead || hidden || invisible_animals) && !IsInvisible(tmob))
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