Remove floating logic, fix for some bestz logic

This commit is contained in:
KimLS
2018-11-21 22:10:51 -08:00
parent b55771ca7d
commit cfba613efd
5 changed files with 7 additions and 108 deletions
-1
View File
@@ -73,7 +73,6 @@ private:
void PushTeleportTo(MobMovementEntry &ent, float x, float y, float z, float heading);
void PushMoveTo(MobMovementEntry &ent, float x, float y, float z, MobMovementMode mode);
void PushSwimTo(MobMovementEntry &ent, float x, float y, float z, MobMovementMode mode);
void PushFloatTo(MobMovementEntry &ent, float x, float y, MobMovementMode mode);
void PushRotateTo(MobMovementEntry &ent, Mob *who, float to, MobMovementMode mode);
void PushStopMoving(MobMovementEntry &ent);
void PushEvadeCombat(MobMovementEntry &ent);