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[Skill Caps] Further improvements (#4205)
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@@ -55,6 +55,7 @@
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#include "../common/content/world_content_service.h"
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#include "../common/repositories/group_id_repository.h"
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#include "../common/repositories/character_data_repository.h"
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#include "../common/skill_caps.h"
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#include <iostream>
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#include <iomanip>
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@@ -2133,7 +2134,7 @@ void Client::SetClassStartingSkills(PlayerProfile_Struct *pp)
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i == EQ::skills::SkillAlcoholTolerance || i == EQ::skills::SkillBindWound)
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continue;
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pp->skills[i] = content_db.GetSkillCap(pp->class_, (EQ::skills::SkillType)i, 1);
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pp->skills[i] = skill_caps.GetSkillCap(pp->class_, (EQ::skills::SkillType)i, 1).cap;
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}
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}
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