Change GetSkillDmgAmt from Int16 to Int32 (SkillDamageAmount2 which uses function is Int32)

This commit is contained in:
dmcintosh-BCT
2022-07-22 18:03:20 -04:00
parent 1ef51b21fd
commit cf5dbc9ce8
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -5473,7 +5473,7 @@ int16 Mob::GetSkillReuseTime(uint16 skill)
return skill_reduction;
}
int16 Mob::GetSkillDmgAmt(uint16 skill)
int32 Mob::GetSkillDmgAmt(uint16 skill)
{
int skill_dmg = 0;
+1 -1
View File
@@ -883,7 +883,7 @@ public:
int16 GetMeleeDmgPositionMod(Mob* defender);
int16 GetSkillReuseTime(uint16 skill);
int GetCriticalChanceBonus(uint16 skill);
int16 GetSkillDmgAmt(uint16 skill);
int32 GetSkillDmgAmt(uint16 skill);
int16 GetPositionalDmgAmt(Mob* defender);
inline bool CanBlockSpell() const { return(spellbonuses.FocusEffects[focusBlockNextSpell]); }
bool DoHPToManaCovert(int32 mana_cost = 0);