Fix crash

This commit is contained in:
Michael Cook (mackal)
2017-01-26 18:04:59 -05:00
parent 36300d6df1
commit cdf0d5deb0
3 changed files with 6 additions and 1 deletions
+2 -1
View File
@@ -1414,7 +1414,8 @@ protected:
glm::vec3 m_TargetRing;
uint32 m_spellHitsLeft[38]; // Used to track which spells will have their numhits incremented when spell finishes casting, 38 Buffslots
// we might want to do this differently, we gotta do max NPC buffs ... which is 97
uint32 m_spellHitsLeft[EQEmu::constants::TotalBuffs]; // Used to track which spells will have their numhits incremented when spell finishes casting
int flymode;
bool m_targetable;
int QGVarDuration(const char *fmt);