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https://github.com/EQEmu/Server.git
synced 2026-05-18 16:38:26 +00:00
Merge master to movement_manager, fix for merge failure
This commit is contained in:
+39
-15
@@ -1870,27 +1870,22 @@ luabind::scope lua_register_slot() {
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luabind::value("Face", static_cast<int>(EQEmu::invslot::slotFace)),
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luabind::value("Ear2", static_cast<int>(EQEmu::invslot::slotEar2)),
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luabind::value("Neck", static_cast<int>(EQEmu::invslot::slotNeck)),
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luabind::value("Shoulder", static_cast<int>(EQEmu::invslot::slotShoulders)), // deprecated
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luabind::value("Shoulders", static_cast<int>(EQEmu::invslot::slotShoulders)),
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luabind::value("Arms", static_cast<int>(EQEmu::invslot::slotArms)),
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luabind::value("Back", static_cast<int>(EQEmu::invslot::slotBack)),
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luabind::value("Bracer1", static_cast<int>(EQEmu::invslot::slotWrist1)), // deprecated
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luabind::value("Wrist1", static_cast<int>(EQEmu::invslot::slotWrist1)),
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luabind::value("Bracer2", static_cast<int>(EQEmu::invslot::slotWrist2)), // deprecated
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luabind::value("Wrist2", static_cast<int>(EQEmu::invslot::slotWrist2)),
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luabind::value("Range", static_cast<int>(EQEmu::invslot::slotRange)),
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luabind::value("Hands", static_cast<int>(EQEmu::invslot::slotHands)),
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luabind::value("Primary", static_cast<int>(EQEmu::invslot::slotPrimary)),
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luabind::value("Secondary", static_cast<int>(EQEmu::invslot::slotSecondary)),
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luabind::value("Ring1", static_cast<int>(EQEmu::invslot::slotFinger1)), // deprecated
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luabind::value("Finger1", static_cast<int>(EQEmu::invslot::slotFinger1)),
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luabind::value("Ring2", static_cast<int>(EQEmu::invslot::slotFinger2)), // deprecated
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luabind::value("Finger2", static_cast<int>(EQEmu::invslot::slotFinger2)),
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luabind::value("Chest", static_cast<int>(EQEmu::invslot::slotChest)),
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luabind::value("Legs", static_cast<int>(EQEmu::invslot::slotLegs)),
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luabind::value("Feet", static_cast<int>(EQEmu::invslot::slotFeet)),
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luabind::value("Waist", static_cast<int>(EQEmu::invslot::slotWaist)),
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luabind::value("PowerSource", static_cast<int>(EQEmu::invslot::SLOT_POWER_SOURCE)),
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luabind::value("PowerSource", static_cast<int>(EQEmu::invslot::slotPowerSource)),
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luabind::value("Ammo", static_cast<int>(EQEmu::invslot::slotAmmo)),
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luabind::value("General1", static_cast<int>(EQEmu::invslot::slotGeneral1)),
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luabind::value("General2", static_cast<int>(EQEmu::invslot::slotGeneral2)),
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@@ -1900,15 +1895,43 @@ luabind::scope lua_register_slot() {
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luabind::value("General6", static_cast<int>(EQEmu::invslot::slotGeneral6)),
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luabind::value("General7", static_cast<int>(EQEmu::invslot::slotGeneral7)),
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luabind::value("General8", static_cast<int>(EQEmu::invslot::slotGeneral8)),
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luabind::value("General9", static_cast<int>(EQEmu::invslot::slotGeneral9)),
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luabind::value("General10", static_cast<int>(EQEmu::invslot::slotGeneral10)),
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luabind::value("Cursor", static_cast<int>(EQEmu::invslot::slotCursor)),
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luabind::value("PersonalBegin", static_cast<int>(EQEmu::invslot::GENERAL_BEGIN)), // deprecated
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luabind::value("PossessionsBegin", static_cast<int>(EQEmu::invslot::POSSESSIONS_BEGIN)),
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luabind::value("PossessionsEnd", static_cast<int>(EQEmu::invslot::POSSESSIONS_END)),
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luabind::value("EquipmentBegin", static_cast<int>(EQEmu::invslot::EQUIPMENT_BEGIN)),
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luabind::value("EquipmentEnd", static_cast<int>(EQEmu::invslot::EQUIPMENT_END)),
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luabind::value("GeneralBegin", static_cast<int>(EQEmu::invslot::GENERAL_BEGIN)),
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luabind::value("PersonalEnd", static_cast<int>(EQEmu::invslot::GENERAL_END)), // deprecated
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luabind::value("GeneralEnd", static_cast<int>(EQEmu::invslot::GENERAL_END)),
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luabind::value("CursorEnd", 0xFFFE), // deprecated
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luabind::value("Tradeskill", static_cast<int>(EQEmu::legacy::SLOT_TRADESKILL)), // deprecated
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luabind::value("Augment", static_cast<int>(EQEmu::legacy::SLOT_AUGMENT)), // deprecated
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luabind::value("Invalid", INVALID_INDEX)
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luabind::value("GeneralBagsBegin", static_cast<int>(EQEmu::invbag::GENERAL_BAGS_BEGIN)),
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luabind::value("GeneralBagsEnd", static_cast<int>(EQEmu::invbag::GENERAL_BAGS_END)),
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luabind::value("CursorBagBegin", static_cast<int>(EQEmu::invbag::CURSOR_BAG_BEGIN)),
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luabind::value("CursorBagEnd", static_cast<int>(EQEmu::invbag::CURSOR_BAG_END)),
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luabind::value("Tradeskill", static_cast<int>(EQEmu::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE)),
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luabind::value("Augment", static_cast<int>(EQEmu::invslot::SLOT_AUGMENT_GENERIC_RETURN)), // will be revised out
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luabind::value("BankBegin", static_cast<int>(EQEmu::invslot::BANK_BEGIN)),
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luabind::value("BankEnd", static_cast<int>(EQEmu::invslot::BANK_END)),
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luabind::value("BankBagsBegin", static_cast<int>(EQEmu::invbag::BANK_BAGS_BEGIN)),
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luabind::value("BankBagsEnd", static_cast<int>(EQEmu::invbag::BANK_BAGS_END)),
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luabind::value("SharedBankBegin", static_cast<int>(EQEmu::invslot::SHARED_BANK_BEGIN)),
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luabind::value("SharedBankEnd", static_cast<int>(EQEmu::invslot::SHARED_BANK_END)),
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luabind::value("SharedBankBagsBegin", static_cast<int>(EQEmu::invbag::SHARED_BANK_BAGS_BEGIN)),
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luabind::value("SharedBankBagsEnd", static_cast<int>(EQEmu::invbag::SHARED_BANK_BAGS_END)),
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luabind::value("BagSlotBegin", static_cast<int>(EQEmu::invbag::SLOT_BEGIN)),
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luabind::value("BagSlotEnd", static_cast<int>(EQEmu::invbag::SLOT_END)),
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luabind::value("AugSocketBegin", static_cast<int>(EQEmu::invaug::SOCKET_BEGIN)),
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luabind::value("AugSocketEnd", static_cast<int>(EQEmu::invaug::SOCKET_END)),
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luabind::value("Invalid", static_cast<int>(EQEmu::invslot::SLOT_INVALID)),
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luabind::value("Shoulder", static_cast<int>(EQEmu::invslot::slotShoulders)), // deprecated
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luabind::value("Bracer1", static_cast<int>(EQEmu::invslot::slotWrist1)), // deprecated
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luabind::value("Bracer2", static_cast<int>(EQEmu::invslot::slotWrist2)), // deprecated
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luabind::value("Ring1", static_cast<int>(EQEmu::invslot::slotFinger1)), // deprecated
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luabind::value("Ring2", static_cast<int>(EQEmu::invslot::slotFinger2)), // deprecated
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luabind::value("PersonalBegin", static_cast<int>(EQEmu::invslot::GENERAL_BEGIN)), // deprecated
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luabind::value("PersonalEnd", static_cast<int>(EQEmu::invslot::GENERAL_END)), // deprecated
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luabind::value("CursorEnd", 0xFFFE) // deprecated (not in use..and never valid vis-a-vis client behavior)
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];
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}
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@@ -1919,16 +1942,17 @@ luabind::scope lua_register_material() {
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luabind::value("Head", static_cast<int>(EQEmu::textures::armorHead)),
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luabind::value("Chest", static_cast<int>(EQEmu::textures::armorChest)),
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luabind::value("Arms", static_cast<int>(EQEmu::textures::armorArms)),
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luabind::value("Bracer", static_cast<int>(EQEmu::textures::armorWrist)), // deprecated
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luabind::value("Wrist", static_cast<int>(EQEmu::textures::armorWrist)),
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luabind::value("Hands", static_cast<int>(EQEmu::textures::armorHands)),
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luabind::value("Legs", static_cast<int>(EQEmu::textures::armorLegs)),
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luabind::value("Feet", static_cast<int>(EQEmu::textures::armorFeet)),
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luabind::value("Primary", static_cast<int>(EQEmu::textures::weaponPrimary)),
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luabind::value("Secondary", static_cast<int>(EQEmu::textures::weaponSecondary)),
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luabind::value("Max", static_cast<int>(EQEmu::textures::materialCount)), // deprecated
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luabind::value("Count", static_cast<int>(EQEmu::textures::materialCount)),
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luabind::value("Invalid", static_cast<int>(EQEmu::textures::materialInvalid))
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luabind::value("Invalid", static_cast<int>(EQEmu::textures::materialInvalid)),
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luabind::value("Bracer", static_cast<int>(EQEmu::textures::armorWrist)), // deprecated
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luabind::value("Max", static_cast<int>(EQEmu::textures::materialCount)) // deprecated
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];
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}
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