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Implemented mob equipment light sources
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@@ -58,7 +58,7 @@ struct NPCType
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uint32 alt_currency_type;
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uint32 adventure_template;
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uint32 trap_template;
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uint8 light; //not loaded from DB
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uint8 light;
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uint32 AC;
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uint32 Mana; //not loaded from DB
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uint32 ATK; //not loaded from DB
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