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Implemented ST_TargetAETap
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+3
-1
@@ -104,7 +104,9 @@ bool IsLifetapSpell(uint16 spell_id)
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{
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// Ancient Lifebane: 2115
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if (IsValidSpell(spell_id) &&
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(spells[spell_id].targettype == ST_Tap || spell_id == 2115))
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(spells[spell_id].targettype == ST_Tap ||
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spells[spell_id].targettype == ST_TargetAETap ||
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spell_id == 2115))
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return true;
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return false;
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