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npc.cpp #include cleanup
entity.cpp #include cleanup
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@ -19,7 +19,6 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <ctype.h>
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#include <string.h>
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#include <iostream>
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@ -30,19 +29,16 @@
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#include "../common/unix.h"
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#endif
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#include "net.h"
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#include "masterentity.h"
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#include "worldserver.h"
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#include "../common/guilds.h"
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#include "../common/packet_dump.h"
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#include "../common/packet_functions.h"
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#include "petitions.h"
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#include "../common/spdat.h"
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#include "../common/features.h"
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#include "string_ids.h"
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#include "../common/guilds.h"
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#include "../common/spdat.h"
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#include "guild_mgr.h"
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#include "raids.h"
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#include "net.h"
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#include "petitions.h"
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#include "quest_parser_collection.h"
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#include "raids.h"
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#include "string_ids.h"
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#include "worldserver.h"
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#ifdef _WINDOWS
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#define snprintf _snprintf
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@ -25,10 +25,10 @@
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#include "../common/spdat.h"
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#include "../common/string_util.h"
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#include "../common/clientversions.h"
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#include "../common/features.h" //
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#include "../common/item.h" //
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#include "../common/item_struct.h" //
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#include "../common/linked_list.h" //
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#include "../common/features.h"
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#include "../common/item.h"
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#include "../common/item_struct.h"
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#include "../common/linked_list.h"
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#include "../common/servertalk.h"
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#include "aa.h"
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