Implementation clean-up

This commit is contained in:
Uleat
2016-06-01 09:34:16 -04:00
parent cd8cd90a38
commit ca0b26f89f
7 changed files with 31 additions and 37 deletions
+5 -5
View File
@@ -1553,7 +1553,7 @@ namespace SoD
OUT(hairstyle);
OUT(beard);
// OUT(unknown00178[10]);
for (r = 0; r < 9; r++) {
for (r = EQEmu::textures::TextureBegin; r < EQEmu::textures::TextureCount; r++) {
eq->equipment.Slot[r].Material = emu->item_material.Slot[r].Material;
eq->equipment.Slot[r].Unknown1 = 0;
eq->equipment.Slot[r].EliteMaterial = 0;
@@ -2563,7 +2563,7 @@ namespace SoD
float SpawnSize = emu->size;
if (!((emu->NPC == 0) || (emu->race <= 12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522)))
{
PacketSize -= (sizeof(structs::Texture_Struct) * 9);
PacketSize -= (sizeof(structs::Texture_Struct) * EQEmu::textures::TextureCount);
if (emu->size == 0)
{
@@ -2760,7 +2760,7 @@ namespace SoD
if ((emu->NPC == 0) || (emu->race <= 12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522))
{
for (k = 0; k < 9; ++k)
for (k = EQEmu::textures::TextureBegin; k < EQEmu::textures::TextureCount; ++k)
{
{
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment_tint.Slot[k].Color);
@@ -2787,13 +2787,13 @@ namespace SoD
{
structs::Texture_Struct *Equipment = (structs::Texture_Struct *)Buffer;
for (k = 0; k < 9; k++) {
for (k = EQEmu::textures::TextureBegin; k < EQEmu::textures::TextureCount; k++) {
Equipment[k].Material = emu->equipment.Slot[k].Material;
Equipment[k].Unknown1 = emu->equipment.Slot[k].Unknown1;
Equipment[k].EliteMaterial = emu->equipment.Slot[k].EliteMaterial;
}
Buffer += (sizeof(structs::Texture_Struct) * 9);
Buffer += (sizeof(structs::Texture_Struct) * EQEmu::textures::TextureCount);
}
if (strlen(emu->title))
{