[Spells] SPIndex fix for wrong const in variable (#1487)

* SPIndex fix for mislabeled spell

SPIndex fix for mislabeled spell

All other SPIndex variables were checked again without any additional errors found.

* spdat h merge fix
This commit is contained in:
KayenEQ
2021-08-02 22:42:41 -04:00
committed by GitHub
parent 38a84cae93
commit c69446c460
2 changed files with 6 additions and 11 deletions
+1 -6
View File
@@ -844,16 +844,11 @@ typedef enum {
#define SE_Ff_Value_Min 479 // implemented, @Ff, Minimum base value of a spell that can be focused, base: spells to be focused base1 value
#define SE_Ff_Value_Max 480 // implemented, @Ff, Max base value of a spell that can be focused, base: spells to be focused base1 value
#define SE_Fc_Cast_Spell_On_Land 481 // implemented, @Fc, On Target, cast spell if hit by spell, base: chance pct, limit: spellid
#define SE_Skill_Base_Damage_Mod 482 // implemented, @OffBonus, modify base melee damage by percent, base: pct, limit: skill(-1=ALL), max: none
#define SE_Fc_Spell_Damage_Pct_IncomingPC 483 // implemented, @Fc, On Target, spell damage taken mod pct, base: min pct, limit: max pct
#define SE_Fc_Spell_Damage_Amt_IncomingPC 484 // implemented, @Fc, On Target, damage taken flat amt, base: amt
#define SE_Ff_CasterClass 485 // implemented, @Ff, Caster of spell on target with a focus effect that is checked by incoming spells must be specified class(es). base1: class(es), Note: Set multiple classes same as would for items
#define SE_Ff_Same_Caster 486 // implemented, @Ff, Caster of spell on target with a focus effect that is checked by incoming spells, base1: 0=Must be different caster 1=Must be same caster
#define SE_Fc_Cast_Spell_On_Land 481 // Implemented - [FOCUS] Spells cast on target with this Focus Effect will have chance to cause a Spell to be cast if limits met.
#define SE_Skill_Base_Damage_Mod 482 // implemented, @OffBonus, modify base melee damage by percent, base: pct, limit: skill(-1=ALL), max: none
#define SE_Fc_Spell_Damage_Pct_IncomingPC 483 // Implemented - [FOCUS] modifies incoming spell damage by percent
#define SE_Fc_Spell_Damage_Amt_IncomingPC 484 // Implemented - [FOCUS] modifies incoming spell damage by flat amount. Typically adds damage to incoming spells.
#define SE_Ff_CasterClass 485 // Implemented - [FOCUS LIMIT] Caster of spell on target with a focus effect that is checked by incoming spells must be specified class.
#define SE_Ff_Same_Caster 486 // Implemented - [FOCUS LIMIT] Caster of spell on target with a focus effect that is checked by incoming spells 0=Must be different caster 1=Must be same caster
//#define SE_Extend_Tradeskill_Cap 487 //
//#define SE_Defender_Melee_Force_Pct_PC 488 //
//#define SE_Worn_Endurance_Regen_Cap 489 //