Add GetTargetRingX(), GetTargetRingY(), and GetTargetRingZ() to Lua.

This commit is contained in:
Evan Alexander King
2021-01-03 03:20:57 -05:00
parent de5b7f472d
commit c58ba2e6a5
2 changed files with 21 additions and 0 deletions
+3
View File
@@ -92,6 +92,9 @@ public:
float GetBindHeading(int index);
uint32 GetBindZoneID();
uint32 GetBindZoneID(int index);
float GetTargetRingX();
float GetTargetRingY();
float GetTargetRingZ();
void MovePC(int zone, float x, float y, float z, float heading);
void MovePCInstance(int zone, int instance, float x, float y, float z, float heading);
void MoveZone(const char *zone_short_name);