uint16 to uint8 explicit conversion

This commit is contained in:
Arthur Dene Ice 2014-05-09 18:06:07 -07:00
parent 89fe3b6765
commit c53e250d11

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@ -4462,7 +4462,7 @@ void Mob::DoRiposte(Mob* defender) {
mlog(COMBAT__ATTACKS, "Preforming a return SPECIAL ATTACK (%d percent chance)", DoubleRipChance); mlog(COMBAT__ATTACKS, "Preforming a return SPECIAL ATTACK (%d percent chance)", DoubleRipChance);
if (defender->GetClass() == MONK) if (defender->GetClass() == MONK)
defender->MonkSpecialAttack(this, defender->aabonuses.GiveDoubleRiposte[2]); defender->MonkSpecialAttack(this, (uint8)defender->aabonuses.GiveDoubleRiposte[2]);
else if (defender->IsClient()) else if (defender->IsClient())
defender->CastToClient()->DoClassAttacks(this,defender->aabonuses.GiveDoubleRiposte[2], true); defender->CastToClient()->DoClassAttacks(this,defender->aabonuses.GiveDoubleRiposte[2], true);
} }