Fixed merge

This commit is contained in:
KimLS
2014-11-18 21:12:48 -08:00
parent 8f32a9949b
commit c506e33018
15 changed files with 198 additions and 120 deletions
+9 -5
View File
@@ -71,9 +71,11 @@ void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
break;
case GateToBindPoint:
target_zone_id = m_pp.binds[0].zoneId;
target_instance_id = m_pp.binds[0].instance_id;
break;
case ZoneToBindPoint:
target_zone_id = m_pp.binds[0].zoneId;
target_instance_id = m_pp.binds[0].instance_id;
break;
case ZoneSolicited: //we told the client to zone somewhere, so we know where they are going.
target_zone_id = zonesummon_id;
@@ -717,20 +719,22 @@ void NPC::Gate() {
Mob::Gate();
}
void Client::SetBindPoint(int to_zone, float new_x, float new_y, float new_z) {
void Client::SetBindPoint(int to_zone, int to_instance, float new_x, float new_y, float new_z) {
if (to_zone == -1) {
m_pp.binds[0].zoneId = zone->GetZoneID();
m_pp.binds[0].instance_id = (zone->GetInstanceID() != 0 && zone->IsInstancePersistent()) ? zone->GetInstanceID() : 0;
m_pp.binds[0].x = x_pos;
m_pp.binds[0].y = y_pos;
m_pp.binds[0].z = z_pos;
}
else {
m_pp.binds[0].zoneId = to_zone;
m_pp.binds[0].instance_id = to_instance;
m_pp.binds[0].x = new_x;
m_pp.binds[0].y = new_y;
m_pp.binds[0].z = new_z;
}
database.SaveCharacterBindPoint(this->CharacterID(), m_pp.binds[0].zoneId, 0, m_pp.binds[0].x, m_pp.binds[0].y, m_pp.binds[0].z, 0, 0);
database.SaveCharacterBindPoint(this->CharacterID(), m_pp.binds[0].zoneId, m_pp.binds[0].instance_id, m_pp.binds[0].x, m_pp.binds[0].y, m_pp.binds[0].z, 0, 0);
}
void Client::GoToBind(uint8 bindnum) {
@@ -741,13 +745,13 @@ void Client::GoToBind(uint8 bindnum) {
// move the client, which will zone them if needed.
// ignore restrictions on the zone request..?
if(bindnum == 0)
MovePC(m_pp.binds[0].zoneId, 0.0f, 0.0f, 0.0f, 0.0f, 1, GateToBindPoint);
MovePC(m_pp.binds[0].zoneId, m_pp.binds[0].instance_id, 0.0f, 0.0f, 0.0f, 0.0f, 1, GateToBindPoint);
else
MovePC(m_pp.binds[bindnum].zoneId, m_pp.binds[bindnum].x, m_pp.binds[bindnum].y, m_pp.binds[bindnum].z, m_pp.binds[bindnum].heading, 1);
MovePC(m_pp.binds[bindnum].zoneId, m_pp.binds[bindnum].instance_id, m_pp.binds[bindnum].x, m_pp.binds[bindnum].y, m_pp.binds[bindnum].z, m_pp.binds[bindnum].heading, 1);
}
void Client::GoToDeath() {
MovePC(m_pp.binds[0].zoneId, 0.0f, 0.0f, 0.0f, 0.0f, 1, ZoneToBindPoint);
MovePC(m_pp.binds[0].zoneId, m_pp.binds[0].instance_id, 0.0f, 0.0f, 0.0f, 0.0f, 1, ZoneToBindPoint);
}
void Client::SetZoneFlag(uint32 zone_id) {