mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-01 11:36:36 +00:00
Merge branch 'master' into bot-rewrite
This commit is contained in:
@@ -294,6 +294,8 @@ void print_trace()
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SendCrashReport(crash_report);
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}
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LogSys.CloseFileLogs();
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exit(1);
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}
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+49
-1
@@ -1860,7 +1860,35 @@ bool Database::CopyCharacter(
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const int64 new_character_id = (CharacterDataRepository::GetMaxId(*this) + 1);
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std::vector<std::string> tables_to_zero_id = { "keyring", "data_buckets", "character_instance_safereturns" };
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// validate destination name doesn't exist already
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const auto& destination_characters = CharacterDataRepository::GetWhere(
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*this,
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fmt::format(
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"`name` = '{}' AND `deleted_at` IS NULL LIMIT 1",
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Strings::Escape(destination_character_name)
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)
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);
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if (!destination_characters.empty()) {
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LogError("Character [{}] already exists", destination_character_name);
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return false;
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}
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std::vector<std::string> tables_to_zero_id = {
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"keyring",
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"data_buckets",
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"character_instance_safereturns",
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"character_expedition_lockouts",
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"character_instance_lockouts",
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"character_parcels",
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"character_tribute",
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"player_titlesets",
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};
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std::vector<std::string> ignore_tables = {
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"guilds",
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};
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size_t total_rows_copied = 0;
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TransactionBegin();
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@@ -1868,6 +1896,10 @@ bool Database::CopyCharacter(
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const std::string& table_name = t.first;
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const std::string& character_id_column_name = t.second;
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if (Strings::Contains(ignore_tables, table_name)) {
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continue;
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}
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auto results = QueryDatabase(
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fmt::format(
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"SHOW COLUMNS FROM {}",
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@@ -1918,6 +1950,10 @@ bool Database::CopyCharacter(
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value = std::to_string(destination_account_id);
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}
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if (!Strings::IsNumber(value)) {
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value = Strings::Escape(value);
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}
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new_values.emplace_back(value);
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}
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@@ -1950,6 +1986,11 @@ bool Database::CopyCharacter(
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)
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);
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size_t rows_copied = insert_rows.size(); // Rows copied for this table
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total_rows_copied += rows_copied; // Increment grand total
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LogInfo("Copying table [{}] rows [{}]", table_name, Strings::Commify(rows_copied));
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if (!insert.ErrorMessage().empty()) {
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TransactionRollback();
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return false;
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@@ -1959,6 +2000,13 @@ bool Database::CopyCharacter(
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TransactionCommit();
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LogInfo(
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"Character [{}] copied to [{}] total rows [{}]",
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source_character_name,
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destination_character_name,
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Strings::Commify(total_rows_copied)
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);
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return true;
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}
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@@ -5782,6 +5782,17 @@ CREATE INDEX idx_bot_expires ON data_buckets (bot_id, expires);
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ALTER TABLE `trader`
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ADD COLUMN `char_zone_instance_id` INT NULL DEFAULT '0' AFTER `char_zone_id`;
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)"
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},
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ManifestEntry{
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.version = 9287,
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.description = "2024_11_26_bazaar_find_trader.sql",
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.check = "SHOW COLUMNS FROM `npc_types` LIKE 'walkspeed'",
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.condition = "missing",
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.match = "float",
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.sql = R"(
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ALTER TABLE `npc_types` MODIFY COLUMN `walkspeed` float NOT NULL DEFAULT 0;
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)",
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.content_schema_update = true
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}
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// -- template; copy/paste this when you need to create a new entry
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// ManifestEntry{
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@@ -137,9 +137,9 @@ class EQEmuConfig
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{
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}
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virtual ~EQEmuConfig() {}
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public:
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virtual ~EQEmuConfig() {}
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// Produce a const singleton
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static const EQEmuConfig *get()
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@@ -25,6 +25,8 @@
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#include "repositories/discord_webhooks_repository.h"
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#include "repositories/logsys_categories_repository.h"
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#include "termcolor/rang.hpp"
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#include "path_manager.h"
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#include "file.h"
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#include <iostream>
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#include <string>
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@@ -85,6 +87,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
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* Set Defaults
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*/
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log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
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log_settings[Logs::Crash].log_to_file = static_cast<uint8>(Logs::General);
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log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::General);
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log_settings[Logs::NPCScaling].log_to_gmsay = static_cast<uint8>(Logs::General);
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log_settings[Logs::HotReload].log_to_gmsay = static_cast<uint8>(Logs::General);
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@@ -532,6 +535,11 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
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{
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EQEmuLogSys::CloseFileLogs();
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if (!File::Exists(path.GetLogPath())) {
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LogInfo("Logs directory not found, creating [{}]", path.GetLogPath());
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File::Makedir(path.GetLogPath());
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}
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/**
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* When loading settings, we must have been given a reason in category based logging to output to a file in order to even create or open one...
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*/
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@@ -612,9 +612,9 @@ bool EQ::InventoryProfile::HasAugmentEquippedByID(uint32 item_id)
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return has_equipped;
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}
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int EQ::InventoryProfile::CountAugmentEquippedByID(uint32 item_id)
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uint32 EQ::InventoryProfile::CountAugmentEquippedByID(uint32 item_id)
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{
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int quantity = 0;
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uint32 quantity = 0;
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ItemInstance* item = nullptr;
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for (int slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invslot::EQUIPMENT_END; ++slot_id) {
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@@ -643,9 +643,9 @@ bool EQ::InventoryProfile::HasItemEquippedByID(uint32 item_id)
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return has_equipped;
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}
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int EQ::InventoryProfile::CountItemEquippedByID(uint32 item_id)
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uint32 EQ::InventoryProfile::CountItemEquippedByID(uint32 item_id)
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{
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int quantity = 0;
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uint32 quantity = 0;
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ItemInstance* item = nullptr;
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for (int slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invslot::EQUIPMENT_END; ++slot_id) {
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@@ -1807,4 +1807,4 @@ int16 EQ::InventoryProfile::FindFirstFreeSlotThatFitsItem(const EQ::ItemData *it
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}
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}
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return 0;
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}
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}
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@@ -147,13 +147,13 @@ namespace EQ
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bool HasItemEquippedByID(uint32 item_id);
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// Check how many of a specific item the player has equipped by Item ID
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int CountItemEquippedByID(uint32 item_id);
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uint32 CountItemEquippedByID(uint32 item_id);
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// Check if player has a specific augment equipped by Item ID
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bool HasAugmentEquippedByID(uint32 item_id);
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// Check how many of a specific augment the player has equipped by Item ID
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int CountAugmentEquippedByID(uint32 item_id);
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uint32 CountAugmentEquippedByID(uint32 item_id);
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// Get a list of augments from a specific slot ID
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std::vector<uint32> GetAugmentIDsBySlotID(int16 slot_id);
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@@ -80,6 +80,8 @@ void EQ::Net::TCPConnection::Start() {
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}
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}
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else if (nread == UV_EOF) {
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connection->Disconnect();
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if (buf->base) {
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delete[] buf->base;
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}
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@@ -487,7 +487,7 @@ namespace RoF2
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VARSTRUCT_ENCODE_TYPE(uint32, bufptr, i.item_stat); //itemstat
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}
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safe_delete(in->pBuffer);
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safe_delete_array(in->pBuffer);
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in->size = p_size;
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in->pBuffer = (uchar *) buffer.get();
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dest->QueuePacket(in);
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@@ -508,7 +508,7 @@ namespace RoF2
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eq->num_of_traders = emu->traders;
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eq->num_of_items = emu->items;
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safe_delete(in->pBuffer);
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safe_delete_array(in->pBuffer);
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in->SetOpcode(OP_TraderShop);
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in->size = sizeof(structs::BazaarWelcome_Struct);
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in->pBuffer = (uchar *) buffer.get();
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@@ -1845,11 +1845,11 @@ namespace RoF2
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}
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}
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auto outapp = new EQApplicationPacket(OP_GuildsList);
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outapp->size = packet_size;
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outapp->pBuffer = buffer;
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safe_delete_array(in->pBuffer);
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dest->FastQueuePacket(&outapp);
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in->pBuffer = buffer;
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in->size = packet_size;
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dest->FastQueuePacket(&in);
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}
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ENCODE(OP_GuildTributeDonateItem)
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+52
-66
@@ -5,31 +5,19 @@
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#include "strings.h"
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#include <filesystem>
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namespace fs = std::filesystem;
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inline std::string striptrailingslash(const std::string &file_path)
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{
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if (file_path.back() == '/' || file_path.back() == '\\') {
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return file_path.substr(0, file_path.length() - 1);
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}
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return file_path;
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}
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void PathManager::LoadPaths()
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{
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m_server_path = File::FindEqemuConfigPath();
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if (!m_server_path.empty()) {
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std::filesystem::current_path(m_server_path);
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}
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if (m_server_path.empty()) {
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LogInfo("Failed to load server path");
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return;
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}
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LogInfo("server [{}]", m_server_path);
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std::filesystem::current_path(m_server_path);
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if (!EQEmuConfig::LoadConfig()) {
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LogError("Failed to load eqemu config");
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@@ -38,66 +26,64 @@ void PathManager::LoadPaths()
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const auto c = EQEmuConfig::get();
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// maps
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if (File::Exists(fs::path{m_server_path + "/" + c->MapDir}.string())) {
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m_maps_path = fs::relative(fs::path{m_server_path + "/" + c->MapDir}).string();
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}
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else if (File::Exists(fs::path{m_server_path + "/maps"}.string())) {
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m_maps_path = fs::relative(fs::path{m_server_path + "/maps"}).string();
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}
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else if (File::Exists(fs::path{m_server_path + "/Maps"}.string())) {
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m_maps_path = fs::relative(fs::path{m_server_path + "/Maps"}).string();
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}
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auto resolve_path = [&](const std::string& dir, const std::vector<std::string>& fallback_dirs = {}) -> std::string {
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// relative
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if (File::Exists((fs::path{m_server_path} / dir).string())) {
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return fs::relative(fs::path{m_server_path} / dir).lexically_normal().string();
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}
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// quests
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if (File::Exists(fs::path{m_server_path + "/" + c->QuestDir}.string())) {
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m_quests_path = fs::relative(fs::path{m_server_path + "/" + c->QuestDir}).string();
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}
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// absolute
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if (File::Exists(fs::path{dir}.string())) {
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return fs::absolute(fs::path{dir}).string();
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}
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// plugins
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if (File::Exists(fs::path{m_server_path + "/" + c->PluginDir}.string())) {
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m_plugins_path = fs::relative(fs::path{m_server_path + "/" + c->PluginDir}).string();
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}
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// fallback search options if specified
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for (const auto& fallback : fallback_dirs) {
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if (File::Exists((fs::path{m_server_path} / fallback).string())) {
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return fs::relative(fs::path{m_server_path} / fallback).lexically_normal().string();
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}
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}
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// lua_modules
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if (File::Exists(fs::path{m_server_path + "/" + c->LuaModuleDir}.string())) {
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m_lua_modules_path = fs::relative(fs::path{m_server_path + "/" + c->LuaModuleDir}).string();
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}
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// if all else fails, just set it to the config value
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return dir;
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};
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// lua mods
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if (File::Exists(fs::path{ m_server_path + "/mods" }.string())) {
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m_lua_mods_path = fs::relative(fs::path{ m_server_path + "/mods" }).string();
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}
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m_maps_path = resolve_path(c->MapDir, {"maps", "Maps"});
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m_quests_path = resolve_path(c->QuestDir);
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m_plugins_path = resolve_path(c->PluginDir);
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m_lua_modules_path = resolve_path(c->LuaModuleDir);
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m_lua_mods_path = resolve_path("mods");
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m_patch_path = resolve_path(c->PatchDir);
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m_opcode_path = resolve_path(c->OpcodeDir);
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m_shared_memory_path = resolve_path(c->SharedMemDir);
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m_log_path = resolve_path(c->LogDir, {"logs"});
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// patches
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if (File::Exists(fs::path{m_server_path + "/" + c->PatchDir}.string())) {
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m_patch_path = fs::relative(fs::path{m_server_path + "/" + c->PatchDir}).string();
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}
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// Log all paths in a loop
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std::vector<std::pair<std::string, std::string>> paths = {
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{"server", m_server_path},
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{"logs", m_log_path},
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{"lua mods", m_lua_mods_path},
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{"lua_modules", m_lua_modules_path},
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{"maps", m_maps_path},
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{"patches", m_patch_path},
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{"opcode", m_opcode_path},
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{"plugins", m_plugins_path},
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{"quests", m_quests_path},
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{"shared_memory", m_shared_memory_path}
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};
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// patches
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if (File::Exists(fs::path{ m_server_path + "/" + c->OpcodeDir }.string())) {
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m_opcode_path = fs::relative(fs::path{ m_server_path + "/" + c->OpcodeDir }).string();
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}
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constexpr int name_width = 15;
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constexpr int path_width = 0;
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constexpr int break_length = 70;
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// shared_memory_path
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if (File::Exists(fs::path{m_server_path + "/" + c->SharedMemDir}.string())) {
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m_shared_memory_path = fs::relative(fs::path{ m_server_path + "/" + c->SharedMemDir }).string();
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std::cout << std::endl;
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LogInfo("{}", Strings::Repeat("-", break_length));
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for (const auto& [name, in_path] : paths) {
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if (!in_path.empty()) {
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LogInfo("{:>{}} > [{:<{}}]", name, name_width, in_path, path_width);
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}
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}
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// logging path
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if (File::Exists(fs::path{m_server_path + "/" + c->LogDir}.string())) {
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m_log_path = fs::relative(fs::path{m_server_path + "/" + c->LogDir}).string();
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}
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LogInfo("logs path [{}]", m_log_path);
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LogInfo("lua mods path [{}]", m_lua_mods_path);
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LogInfo("lua_modules path [{}]", m_lua_modules_path);
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LogInfo("maps path [{}]", m_maps_path);
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LogInfo("patches path [{}]", m_patch_path);
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LogInfo("opcode path [{}]", m_opcode_path);
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LogInfo("plugins path [{}]", m_plugins_path);
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LogInfo("quests path [{}]", m_quests_path);
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LogInfo("shared_memory path [{}]", m_shared_memory_path);
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LogInfo("{}", Strings::Repeat("-", break_length));
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}
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|
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const std::string &PathManager::GetServerPath() const
|
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|
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+2
-2
@@ -25,7 +25,7 @@
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// Build variables
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// these get injected during the build pipeline
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#define CURRENT_VERSION "22.60.0-dev" // always append -dev to the current version for custom-builds
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#define CURRENT_VERSION "22.61.0-dev" // always append -dev to the current version for custom-builds
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#define LOGIN_VERSION "0.8.0"
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#define COMPILE_DATE __DATE__
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#define COMPILE_TIME __TIME__
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@@ -42,7 +42,7 @@
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* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
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*/
|
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#define CURRENT_BINARY_DATABASE_VERSION 9286
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#define CURRENT_BINARY_DATABASE_VERSION 9287
|
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9054
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#endif
|
||||
|
||||
Reference in New Issue
Block a user