Okay timers now work right, for real this time

This commit is contained in:
KimLS
2015-06-16 23:41:46 -07:00
parent 33b6748c1b
commit c445f63186
7 changed files with 33 additions and 24 deletions
+1 -1
View File
@@ -790,7 +790,7 @@ bool Lua_Mob::CastSpell(int spell_id, int target_id, int slot, int cast_time, in
int16 res = resist_adjust;
return self->CastSpell(spell_id, target_id, slot, cast_time, mana_cost, nullptr, static_cast<uint32>(item_slot),
static_cast<uint32>(timer), static_cast<uint32>(timer_duration), 0, &res);
static_cast<uint32>(timer), static_cast<uint32>(timer_duration), &res);
}
bool Lua_Mob::SpellFinished(int spell_id, Lua_Mob target) {