Convert 'Guilds' debugging _log to logger.LogDebugType

This commit is contained in:
Akkadius
2015-01-12 22:32:44 -06:00
parent 6c0e2631dc
commit c288ca5204
7 changed files with 100 additions and 98 deletions
+1 -1
View File
@@ -7196,7 +7196,7 @@ void Client::Handle_OP_GuildCreate(const EQApplicationPacket *app)
uint32 NewGuildID = guild_mgr.CreateGuild(GuildName, CharacterID());
_log(GUILDS__ACTIONS, "%s: Creating guild %s with leader %d via UF+ GUI. It was given id %lu.", GetName(),
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Guilds, "%s: Creating guild %s with leader %d via UF+ GUI. It was given id %lu.", GetName(),
GuildName, CharacterID(), (unsigned long)NewGuildID);
if (NewGuildID == GUILD_NONE)