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Convert 'Guilds' debugging _log to logger.LogDebugType
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@@ -8447,7 +8447,7 @@ void Bot::ProcessGuildInvite(Client* guildOfficer, Bot* botToGuild) {
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SetBotGuildMembership(botToGuild->GetBotID(), guildOfficer->GuildID(), GUILD_MEMBER);
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//_log(GUILDS__REFRESH, "Sending char refresh for BOT %s from guild %d to world", botToGuild->GetName(), guildOfficer->GuildID();
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//logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Guilds, "Sending char refresh for BOT %s from guild %d to world", botToGuild->GetName(), guildOfficer->GuildID();
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ServerPacket* pack = new ServerPacket(ServerOP_GuildCharRefresh, sizeof(ServerGuildCharRefresh_Struct));
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ServerGuildCharRefresh_Struct *s = (ServerGuildCharRefresh_Struct *) pack->pBuffer;
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