[Quest API] Default ScaleNPC to always scale. (#2818)

* [Quest API] Default ScaleNPC to always scale.

# Notes
- ScaleNPC will now always override stats, with the option to override special abilities.

* Update npc_scale_manager.h
This commit is contained in:
Alex King
2023-02-05 22:52:52 -05:00
committed by GitHub
parent ee6f6f683c
commit c1584da9cc
7 changed files with 37 additions and 51 deletions
+2 -8
View File
@@ -750,14 +750,9 @@ void Perl_NPC_ScaleNPC(NPC* self, uint8 npc_level)
return self->ScaleNPC(npc_level);
}
void Perl_NPC_ScaleNPC(NPC* self, uint8 npc_level, bool always_scale_stats)
void Perl_NPC_ScaleNPC(NPC* self, uint8 npc_level, bool override_special_abilities)
{
return self->ScaleNPC(npc_level, always_scale_stats);
}
void Perl_NPC_ScaleNPC(NPC* self, uint8 npc_level, bool always_scale_stats, bool always_scale_special_abilities)
{
return self->ScaleNPC(npc_level, always_scale_stats, always_scale_special_abilities);
return self->ScaleNPC(npc_level, override_special_abilities);
}
void perl_register_npc()
@@ -884,7 +879,6 @@ void perl_register_npc()
package.add("SaveGuardSpot", (void(*)(NPC*, float, float, float, float))&Perl_NPC_SaveGuardSpot);
package.add("ScaleNPC", (void(*)(NPC*, uint8))&Perl_NPC_ScaleNPC);
package.add("ScaleNPC", (void(*)(NPC*, uint8, bool))&Perl_NPC_ScaleNPC);
package.add("ScaleNPC", (void(*)(NPC*, uint8, bool, bool))&Perl_NPC_ScaleNPC);
package.add("SendPayload", (void(*)(NPC*, int))&Perl_NPC_SendPayload);
package.add("SendPayload", (void(*)(NPC*, int, std::string))&Perl_NPC_SendPayload);
package.add("SetCopper", &Perl_NPC_SetCopper);