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Update zoneserver.cpp
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@@ -58,8 +58,6 @@ void ZoneServer::SendPlayerEventLogSettings()
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dyn_pack.PutSerialize(0, settings);
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LogInfo("settings size [{}]", dyn_pack.Length());
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auto packet_size = sizeof(ServerSendPlayerEvent_Struct) + dyn_pack.Length();
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auto pack = std::make_unique<ServerPacket>(
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