Not sure why we are trying to detete id 0 objects [skip ci]

This commit is contained in:
Akkadius 2020-04-24 18:15:07 -05:00
parent 5dc351e5d5
commit bf0322f8f6

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@ -736,7 +736,10 @@ Ground_Spawns* ZoneDatabase::LoadGroundSpawns(uint32 zone_id, int16 version, Gro
void ZoneDatabase::DeleteObject(uint32 id)
{
// delete record of object
if (id == 0) {
return;
}
std::string query = StringFormat("DELETE FROM object WHERE id = %i", id);
auto results = QueryDatabase(query);
if (!results.Success()) {